really curious, I am teaching myself about shading networks and lighting setups.
any suggestions or examples? you obviously know what you are doing 
keep it up
Great sculpting! Keep it going.
Sure wouldnāt want to meet this guy in a ring!!! Sweet! Must have more!
Keep pushinā those pixols, and tappinā to the code!
I really love your attention to detail for the anatomy, especially in the back, I think the way youāve handled the muscle/fatty tissue balance is awsome. BTW, what software packages are you rendering this in?
p.
Absol-frickin-lutely amazing. Top notch stuff here! :eek: :eek:
Yes indeed, love where this is headed. Nice work.
Looking forward to seeing where this goes. Great work!
Cheers
Ben
just should be a toprow piece⦠:eek:
Fantastic work, great anatomy detailā¦Top Row for sure 
wowā¦thats quite the mesh. iād love to see what your maps look like when youāre doneā¦congrats!
Very cool and mean looking boxer

Frickinā nice, really nice. Canāt wait to see more!
lol i love the back
ho looks like my friend from the gim
the same stupid face 
small update, my PC had some trouble with me and tried to commit suicide, back to normal now,
the tones most likely be drastically changed, but I liked how it turned,
edit: about the light setup that some people asked me about, itās just Max scanline with default lighting (2 lights that donāt have even shadows), to make render tests faster.
nice legs, sorry leg 
more,more
That is SICK!!! Really awesome modeling man. Starting to look like a Simon Bisley drawing with all those muscles. :eek:
Hello again,
sorry about the lack of updates, been very very busy lately, here itās a little update and some lighting tests

extreme work !!
the idea to put the gloves on the feet is amazing !!
Great work and great rendering

frikkin awesome that is 
um, nice shoes. great modeling
A++