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Stephen_Minkin_Gears_of_War_Tribute wipv1

Holy CRAP! Your locust is amazing! At first I thought you were Kevin Lanning!
http://features.cgsociety.org/story_custom.php?story_id=4040

Very nice detailing all around. I especially love the hard surface work.

Wow. Looks just like Kevin’s work.

Hey everyone. heres my last update for this model. Not that I don’t want to want to continue elaboration but bc I have other projects in dev that hold more interest for me. Thank you everyone for the feed back. f.jpg

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great char ! looks like GOW indeed !

It’s looking great dude.

Amazing, as usual. Can’t wait to see your other works.

Great work! I love it all: concept/sculpt :+1:

Mindblower!!!

Awesome!
what is the polycount?

Hello everyone. Just about done with school and have finished my first demo reel. Still re texturing the GOW game mesh so I left out for now.

http://3dminkin.blogspot.com/

Seriously dude, that is some amazing work on there (and I’m only half way through the video :P)

I don’t think you’ll have any trouble finding a job as soon as you’re out of school! (I wish I could afford to hire you for the game project I got going on :slight_smile: )

hey man!! cool reel… i wish you all the best friend.

cheers

victor marin

I’m loving this model, you’re riding that gears of war inspiration wave great! That’s a positive critic, and now for the negative one hehe I’d make the torso less flat. :+1:

Great work Stephen, All your sculpts are very clean and well done. Good luck to you.

Thank you everyone for the kind feed back. After seeing rv_el’s Bison I was completely blown away. I really like how he used architectural designs into armor. It really gives the character a very stoic and stable feel. Because of this I have decided to create one of my childhood favorite fighter characters Scorpion. I just started doing the concept model yesterday so it is still very early in dev. The over all design I’m trying to accomplish is a mix of Gothic arch, Doom hell, Samurai desing and a touch of GOW Theron. a.jpg

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awww…awesome man really love the design of the armor. I would apply to epic as soon as your done with this one man. They would probably hire you or consider you.

Did you import all those individual stitches on the armor from max and place them all in max as instances? then combine them all and import them as subtools?

In the words of Shao Khan…“Finish Him!”

Heh, sorry it had to be said. :slight_smile:

So far I am digging the armor and for some reason I really like the style of the mask and how the shoulders are so broad. He is also not as lean as the other versions and its refreshing to see someone elses take on such an epic character.

Nice work!

amazing.

Are you using zbrush completely to create this character, or are you mixing in some max/maya (or othe program). Just curious of your workflow.

It’s looking amazing man. I’m digging the shoulders. Keep it up.

wow! great stuff, I had a similar idea… but don’t think I have the skills to pull it off, will be keeping my eye on this one :smiley: