As of right now I’m going to take a break from it. I will definitely texture it, but not till the low-end normal mapped version is created.
hello buddy. jaw dropping work.plugged in to ur thread.
waiting for updates.
keep up the good work.
What to say… Amazing works!!!
Thumbs up! 
Tutorial _off_line_for _retooling:D
Hello everyone. This is the first time I have ever attempted to texture a model. I just started texturing the body this morning in Zbrush with the poly-painting feature. It still needs a lot of work like adding bar code tattoos and tweaking the skin to look even sicker. Took a quick Zbrush render snapshot to show progress, hope you enjoy.
[attach=99421]firsttexye6.jpg[/attach]
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Wow, the texturing is looking awesome! Glad to see your attention to detail carrying over into your painting 
wow, awesome thread very detailed work, why are the arms hidden for texturing are they not done yet.
yeah the arms are still in development right now. Im trying to place a clean looking barcode tat on his arms but I dont have enough geo-rez for the polypaint? Any ideas?
Stephen, you don’t need to press ALT buton when selecting Subtools inside viewport, just press CTR+SHIFT.
It’s less pain for your fingers. 
lol thax man:lol: stupid me.
Chuffin hell…amazing. One of the best pieces I’ve seen, the attention to detail is awesome!
keep 'em coming…can’t wait.
You’re doing some great work on this character! I really like the colors and the mood of this guy. Can’t wait to see him when everything is finished up! 
Really great stuff Stephen, you’ve certainly got your own style.
I think this is going to prove an alltime popular thread here. 
Wayne…
Yo Stephen, It’s Akin from DC Siggraph.
Glad to see your work on the forums - you’ve got chops man. 
Looking forward to seeing more!
Stephen,
Awesome work fella. Glad Greg and myself are one of the few to rig and animate that bad boy… hurry up and send it our way. We will post some video updates on here.
Sin-surely,
Cypher
CypherMesh.com
Jeez!! The texture does look amazing! can’t wait to see the final. 
Hello everyone. Just kit bashed a model this morning. Still needs a lot of sculpting work be done in Zbrush though? I actually got my inspiration from admiring Fausto De Martini Art work. I really dig the guy with goggles stuck in his head. I think this guy is going to be a mad scientist.
[attach=100331]eyeo.jpg[/attach]
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Looking good steven, keep it up. Whats your plan for the rest of the body?
Im thinking an armored scientist, with a cape 