wow, as detail on clothing
I have finished sculpting the highpoly for the ArtStation Challenge: Ancient Civilizations Lost & Found : Game Character Art (real-time)
Hope y’all like it. Please feel free to share c&c.
WIP Thread: https://www.artstation.com/contests/ancient-civilizations/challenges/16/submissions/15326



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So, when I first posted this in FB, a lot of people seemed to be interested in knowing how I created the weaving pattern on the hat and the details on the ropes.
Its a simple tip which most of you people are aware of. This is meant for those who asked!


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So it’s mapped texture, not sculptural. That’s so effective. Thanks for that. Question: if you 3D print those pieces, will the resin print reflect the mapped texture or print like it looks without the mapped texture?
great,
congrats…well deserve…
great sculpt
Awesome Work dude…congrts 
awesome work!!! the amount of detail is astonishing! just wow!
That’s superb work…congrats for the Hat-trick!
Congratulations for the TOPROW! well deserved…
awesome sculpt 
awesome work !
amazing work … tr well deserved
great piece. Thank you for sharing all of the breakdowns.
looks great 
Amazing Sculpt and details! Congrat for well deserved top row!
Loved it!
really love the taste of detailing work here. well deserved top row!
Really nice… loved it bro