Nice!
Will you push the shiness on hears, nose and tooth?
Its looks already great for a Wip!
Woooh, real nice! The teeth and tongue will be updated soon? Maybe hair?
Great job!
thats just terrifyingly good. just the head was downright incredible, but that body aswell… you have a insanely good eye for how the skin wraps around the muscles as proven here. the way it sags on the front legs is particularly convincing. pretty hard for the texturing to live up to the modeling quality, but it looks really great from where I’m standing! MEEEOOOW!
Really beautiful work, metric
BTW: Meant to upload these sphynx images for you a while back, but might be as good as useless given the excellence of your modeling and texturing so far
http://www.custom3d.co.uk/sphynx.zip
Chris
Wow, great work
That’s pretty amazing!!!
Why did you cut the head of the poor thing!!!
:lol:
that’s Realistic!
Keron
Glad to see you continuing on with this piece, and congrats on the well deserved TOP ROW spot!
The coloring is looking very nice at this point. The eyes color looks good, as does the variation in the coloring in the face, and choice of colors for the ears.
I always wanted to get one of these cats! Besides being amazingly interisting, as they seem such a natural handy reference for fleshy wrinkles and the way skin behaves.
Are you dropping him into Projection Master to paint and reworking in Photoshop? Looking good METRIC!!!
I am happy to see you continuing this piece, and to see this latest updated post with the coloring.
BTW. Glad to see your a fan of Jordus’, (saw something on your site). I had sushi with him when I was out in LA.
Keep on this one. It will be worth the effort. Your very talented.
~Mr.M
Nice texturing, very likely eyes… However I find it very cartoonish in its expression but that’s normal and maybe in the color of the ears, I think it might be a bit too bright
The textured head look beautiful! very nice work metric!
Thanks everyone! Now to answer the questions…
seb: thanks man, I’ll definitely be painting a spec map, for now I just have the specular turned down a lot because I didn’t want it to look too shiny
Bas Mazur: yeah I’ll be updating those soon, in fact I havn’t really even worked on the mouth or lips yet either… those are coming
Whistler: thanks! hopefully my treatment of the rest of the cat turns out well
atwooki: thanks!! I remember you mentioning those pictures but then I never saw them posted. Suprisingly, I had none of those pics already! And I can definitely still use them, they are great. I find myself making adjustments throughout the whole process, even during texturing
Mr. Monster: thanks, that means a lot! I am indeed painting it almost entirely in Zbrush using projection master, and occassionally using ZappLink to clone out artifacts in photoshop. oh, and I am very jealous… I’d give my left arm to have sushi with Jordu I’ll definitely be following through with this project to completion!
rtwolfenstein: haha… ok I’ll admit that I found his ‘default’ expression rather comical too. When he’s rigged he will no longer look so suprised! And you are probably right about his ears. I will be adjusting the SSS skin shader when I paint the other maps for it soon
Really realistic work!
Hi
Nice Sphinx Cat!
I also did one - checkout the turnaround in my demoreel
Download Quicktime Movie 540x432 (43MB) (right click and save target as)
I always use the Zack Petroc approach; working between Maya and ZBrush to create an organised mesh + posing + texturing
cheers m°
screenshot:
Beautiful work
wow that is one scary kitty without the eyes lol
amazing degree of detail though ^^
Bloody hell!
What an awesome piece of sculpting, and what an inspired choice of subject! I wish I’d thought to do a Sphynx, I’ve been wanting to do a cat for a while and like you was put off by the fur - Good solution! Now, are there any bald bears or birds??
But then thinking of the subject was one thing, getting the detail right is quite another, and you have done a magnificent job. Love the flesh on the foreleg and the mottled colouring on the face. Beautifully executed! Five big’uns fer sure!
Hi Michael!
Thank you so much for your comendatory words!
This was quite a piece of work… what maybe interesting to you is that I used Zbrush´s AUV-tiles; … they work very well for color maps but they cause problems with the bump-maps.
Now I have switched to using properly setup Maya UV-layouts. And the new ZBrush Poly-painting function makes this approach much smarter to handle.
m°
Its very well done, although I don’t personally like the subject of the pic.
Sorry but i have to post something…
Your work is very very good for me. Building a such realistic cat is not so easy (i’m working on it because i’ve lost my lovely cat in an atrocity way this summer after more than 14 years of exponential and perfect love…)
I’m learning the good way to build a such sculpt and I have to say this is damn hard for me :o. Sphynx(es?) help me a lot to understand the shape of the skull+muscles+skin without ‘hair’, but… damn! You’re work is 5 stars! If you could help me a little bit with a base mesh screenshot or some correct proportions…
I love you’re work! thx for sharing it because this is (for me) the best 3D cat I’ve ever seen on the Internet! (excepted one I won’t speak about…:p)
Sry for engrish.
Best regards.
Very Beautiful Work.
howd u do the wrinkle work? what brush ?