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Sony Santa Monica Lunchcrunch Characters

Looking awesome Bryan! :+1:

Nice work, Bryan!

I was there the other night for the event, and It was a real treat to see the process behind LunchCruchin’ and speed sculpting!
Keep’em coming! It looks like some of the details were added after the time slot, did you do a few touch ups after?

Santis- Thanks man!

koro- Thanks for checking out the event. I was not totally happy with my final result. I also forgot to time lapse the process so I came home and started a new one from the ground up. I just added the video now as well.

Swamp thing looks awesome.

Great work.

The most incredible thread ever on ZBC. I know you guys must be extremely busy, but you could take some time to do at least one theme a month. The amount of inspiration in this thread is absurd.

Hey Bryan
Great work man. I enjoy watching and learning from your videos.
I was going back through the forum looking for the template bust obj and it is no longer a valid link.
I was wondering if you could post that as well as the matcap you used in the Luigi sculpt.

Thanks
John

hey guys got a question do u know where i can find a full body version of bust_long?

I think that would defeat the purpose of it being a bust… :stuck_out_tongue:

huh…??? bust long is the name of the tool.

heres to hoping you guys keep going with this such inspirational work

Thanks guys! Sorry the thread has been silent for sometime now. We are all very busy at this point. As for the bust link it has been disabled. We started using Dynamesh about halfway through these sculpts. You can see this in many of the videos. I think I can speak for all of us when I say Dynamesh is the only way to lunch crunch, it’s awesome!

Thanks,
Bryan Wynia

yes i like this pictures for Mario game .it is really nice for game and you have more picture so post it.

Awesome work Bryan! Was at the Gnomon event when you were speed sculpting Swamp Thing, very inspirational.