you really need to lear basics of human anatomy or get some good references ;/
I tried to make render of Lord Voldemort
here is it:
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Slocik, thats a bit harsh - he looks alright to me.
nest one version -Rendered C4D,sculpted Zbrush,postproduction PS+AAE
Slocic…those who can…do. And those who cannot,…criticise others.
This is beautiful.
thank you very much :rolleyes:
and there is final image
i made a byst of Kel Dor from Star Wars
C&C are welcome
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sculpted in Zbrush,rendered in C4D
sub nice work — kep it comeing
Not bad. The modeling looks solid enough. As far as the rendering goes, I think that you need to increase the number of samples on either your GI or your AO. You’re probably getting a lot of dark splotches because of the lower values. As far as the SSS goes, you might want to paint a custom weight map to control it. The light is penetrating in such as way that she might as well be made of wax. Remember, SSS for skin is something that is supposed to be subtle. Right now, she’s way too translucent in some areas that should feel thicker.
Again, kudos to a solid modeling job. Just keep on working on those other things though.
I think you need to take the affort and the time to be loose!
The pose looks pretty stiff. Anatomy seems ok for a t-pose, now look for refernce of models / people in that pose… ( I think Stahlberg’s “Stool” is your goal, somehow Althoug take a look at http://www.female-anatomy-for-artist.com
I too think that the SSS eats a lot of important detail…
Remember: The hips are he key to this pose.
keep up the good work
Klaus
[attach=88492]attachment.jpg[/attach]
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thanks that was just preview not finish render i am still working on it
i made matcap skin
I ve tried to make material in Zbrush like SSS skin.Final progress in PS