Thanks guys, glad you like them! " 
Ago
Diablo : for this type of characters , high in details, usually no less than 30 days.
Nagulov : Each character modeler at Blur is normally in charge of both modeling , texturing and shading.
Fynn : We had rounds of different reviews on the character`s face when we approached the final stages of look and development.
Heres a couple more recent (and not so recent) projects ive been involved to , Sunset Overdrive cinematic and Kracken INC commercial.




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