ZBrushCentral

Soldier

Very,very,very nice work, my great freind!!!

http://www.stefanuto3d.blogspot.com

[icone.jpg]soldier15.jpg

I really like your hard surface work. Great evolution on this piece. Looking forward to seeing it colored. :+1:

Nice sculpt max, good luck!:+1:

Cool sculpting! Looking forward to updates :+1:

Thank you all! The compliments and suggestions are very important to me. I have the gun and the pedestal are missing him, also has the Dragon I want to work, HAHAHAHAHA! Very thing just for the weekend, but that’s it. Again I thank everyone, once more ups!

You kick ass! What brush is best in IYO for hard surface? Or rather … what brushes?

Nice sculpt, liking all the mech stuff!:+1:

[arma2.jpg]arma.jpg

Yea!! Max,

This character really deserved a gun, waiting for the final!
until my friend

Good WIP!

question: - you made char with one object or there is subtools? armor

with out the handle this wold make a interesting speeder bike
looking forward to the end product.

[arma6.jpg]arma5.jpg

[soldier25.jpg]

Attachments

arma7.jpg

arma8.jpg

arma8.jpg

soldier26.jpg

Yeah!!! maxx…Great Up´s!!! nice texturing…and Disgn of wepon…
Keep going!!

[soldier30.jpg]soldier27.jpg

Attachments

soldier22.jpg

soldier23.jpg

soldier29.jpg

Hey, hit P in zbrush for perspective view, this is ortographic by the looks of it so it’s flat.

Very Nice…

i like the suit you made, which brushes do you use for it? and how many polygons has the full character?

Thank you all!!

conceptrookie - use brushes patterns zbrush, retopologia’m doing now, then put qtos polygons will stay, thank you!