kaushiksaha ,nagulov ,Santis ,Aleksandar Matijevic - Thank you very much guys! the baking process is pretty simple, i usualy built the retopology in Topogun and after have the uvs set i uload again there and generate the maps.
Heres some stuff i´ve been working in my free time. hope you enjoy it 
more stuff…





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and this is what im working on right now 


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mindblowing as always.;)
Excellent work.
What I like a lot in your work is that your poses are very natural. No stifness at all, so you are free to show relaxed and/or tense muscles.
You also seem to use sveral of the ‘tricks of the trade’ of the old Masters (sculptors and painters) like twisting the head just a tad on the shoulders, contraposto etc. You had a classical education?
Keep up the great work!
Diablo - thanks!
Erik Heyninck- thanks a lot! glad you like it, i don´t have an academic background in sculpture but i had some classes of life drawing at university. i indeed look to follow the same tricks artists that i admire use once in a while, but to tell you the truth i usualy make the characters in standing poses because i always fail when trying to have a more dynamic pose. working on that, just need to understand better anatomy to go for some action poses 
here´s some studies i´ve been doing lately. hope you like it






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more stuff…






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Great anatomy study bro.wish you luck.;);)
great works!
some stuff i´ve been working on. long time not post anything around 






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continuing the updating 




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mindblowing works as always.keep rocking.;)
I love your work, and that dishonored fanArt is just awesome oO Keep it up can’t wait to see more 
Diablo ,Sibu088 - cheers guys! glad you like it 
here´s a character im working in my spare time between jobs.still work in progress
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Have been seeing this one all over Facebook lately… Amazing model and I loved to see all your WIP’s
Amazing thread! 
Outstanding latest images!
thank you folks! after another away time i’m back to keep this thread updated with stuff i manage to work on my freetime

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more images of the bat 






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back to update this thread with some stuff i´ve been working on my spare time.




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