ZBrushCentral

Sketches and Recent Work

Good studies. Not too difficult to fathom why you’re enjoying the process.:slight_smile:

kick ASS anatomy study…

Really like your studies :slight_smile: Are the done from a real model ? ^^ (meaning, not from photos)

Jerick - thanks… enjoying a lot :smiley:

Gurjeet Singh - thanks your doing great as well just checked your new stuff in your sketchbook great going.

HellGrind - thanks…i used some photo reference but i wish i had a real model though… :smiley: :wink:

here an arm musculature study i did last night…i have uploaded the ztool file if any one wants to download and have a look at the actual sculpt here the link:

http://uploading.com/files/8661m14d/arm_study.rar/

arm.jpg

thanx…bro…
bt i think dis update (arm) seems 2 me like i hve seen dis be4…may b in last night…:stuck_out_tongue:

Gurjeet Singh - i have uploaded the ztool file… check.

heres something i’d playing around with for a couple of hours. starting with a sphere.
sketch.jpg

another arm study
arm_study.jpg

awesome man, looks great!

exilent bro…superb update…

I’m loving the flow of your muscles…
Enough to save this to my reference art folder…
but, to me (a teenie weenie crit)
the deltoid comes across as a bit to round.

According to my observations, deltoids are more teardrop shaped.

SSTRiKERR - thanks :slight_smile:

Gurjeet Singh - thanks .glad you liked it. :slight_smile:

meanboythecat- thanks :slight_smile: …yes your right the deltoid is a little off i think its because of the missing transition into the clavicle.

here one hour of freeform sculpting i have uploaded the ztool here:-
http://uploading.com/files/b6ba16cd/head.rar/
ZGrab01.jpg

heres the timelapse of around one hour. will update the movie with more work on it.

<object width=“425” height=“344”><param name=“movie” value=“http://www.youtube.com/v/gMuVy7wFajY?hl=en&fs=1”></param><param name=“allowFullScreen” value=“true”></param><param name=“allowscriptaccess” value=“always”></param><embed src=“http://www.youtube.com/v/gMuVy7wFajY?hl=en&fs=1” type=“application/x-shockwave-flash” allowscriptaccess=“always” allowfullscreen=“true” width=“425” height=“344”></embed></object>

started with another sculpt i’d call it fishman for now.abs still untouched.mostly used dam standard and clay buildup brushes with a auto pressure of 25 i like the behavior of the brush this way so i dont have to change the z intensity for rapid sculpting. with auto pressure the intensity is controlled with the speed of the stroke.
ZGrab01.jpg

little update
ZGrab01.jpg

hi to all… here my new work …modeling and textures done in zbrush and rendered with mental ray (maya) :smiley:

[davil_comp_sm2.jpg[/ATT]%3C/font%3E"]![davil_comp_sm2.jpg|1000x1190](upload://AuIKGAVL6Fqq3vDrMCHNA3YDbhB.jpeg)](http://%3Cfont%20color=%22#9A9A9A%22%3E[ATT=251396)

i like the fishman head very much

stanley82 : thanks that still wip would post some updates on it soon.glad you like it .:smiley:

some free time sculpting.
BPR_Render.jpg

BPR_Rende2r.jpg

Well done Sahil. I like the stylization you show here, The last 2 are prime :slight_smile: :+1:

Tartan - thanks .:slight_smile:

2vincent2.jpg