ZBrushCentral

Sketchbook - Hossein Diba (breakdown Pg 7)

AWESOME.keep rocking man.;):wink:

Great work on the shaders. But Still think you can improve her likeness.

Nice work,you have an excellent handle on realism.

Awesome! Bravo!

Man, what an amazing thread. The first jobs are great, and then… they get better and better!!
And thanks for sharing your workflow on fibermesh and all.

Thanks guys :slight_smile:

Here is one of the real-time avatars, Adam who I did a while ago for Atom Universe 2015

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This is one of the real-time avatars, Eve who I did a while ago for Atom Universe 2015

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Making a real-time polygon hair is something which still isn’t documented well enough on the web. You got the talent and skills to create such cool hairstyles… so I’d like to have a tutorial, a breakdown, or something educational for that matter from you… if you have time. (; …I just suck at making hair. No matter if it’s sculpted, fibermesh, or polygon cards… it’s hard nevertheless. But, I find sculpting the hair just a TAD easier than other ways.

Your recent real-time work is a pleasure to look at. Great job, sir!

very beautiful

always great stuff coming from you! :+1:

possibly in your reference library? They cheekbones/eyes/brows… very similar, reminded me as soon as I saw your model! Awesome work :slight_smile:

nice job on the hair there!

Thanks guys for your kind words, I appreciate it :slight_smile:

wow!!! amazing

A tribute to my grandma who passed away years ago, cheers.
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Bravo!

Beautiful!!!

Your grandma would be very proud of you :+1:small_orange_diamond:+1:small_orange_diamond:+1: Nice job and beautifully executed

GOOD JOB:+1:

Farewell Grandma, you’ve left someone special.