ZBrushCentral

Sketchbook - Hossein Diba (breakdown Pg 7)

not to hijack it but you know, coffee, my currently fav thread and so on :smiley:

Eyelashes:
-very few fibermeshes (lower lid less than upper),
-thin tip as they aint cut like beard usually
-upper lashes negative gravity > -1 , lower lashes positive gravity < 1
-mask outside the lid for lower, mask slightly below and inside the upper lid (check your own eyes lol)
-there is no hairs at the very left and right edges of the lids

-it helps to use gravity and the on screen bottom orientation of your model to have fibers fall in the direction you want before even styling, good for beards, eyelashes, etc

Eyes:
for the eyes he showed a few short how tos a few pages back, theres a tutorial somewhere that explains it a bit more (just google aint hard to find),
-basicly a high shiny white sphere, slightly elongated at the iris area,
-then a flat disc woth a hole as iris without any spec and another sphere encasing iris and eyeball
-that outer ball gets a black, no diffuse, high spec material and you set its display properties to render transparent in BPR

to make it look as realistic as Hossein did… well… practice i assume :smiley:
the proportion eyeball to iris is important (golden cut not-quite-half actually if im not off) as is the size of the eye opening in the middle of the iris in relation to the expression, also the polypaint and sculpt of the iris gives some realism or not depending on skill

Your Robert De Niro is amazing good work :slight_smile: skin shader looks perfect.

Finally got some free time to do textures&shaders of this one. cheers:
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Fantastic work. I would pull his chin down a bit more and add in the creases, it’s not as flat and rounded as you’ve made it. Jaw isn’t that sharp.

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Boss’s work <3:+1:

mind blowing work.love the skin texture.:wink:

waoo… mind blowing work :+1:

your skin details is amazing
Did you do skin by hand or alpha?
what does alpha look like?
Can you tell me? :wink:

DrBo42, Thank you!
TomatoVFX, Thanks man!
Diablo, Thank you!
Raheel, Thank you!
Somparraa, Thanks, I mostly use alphas for fine details, you can find some cool alphas here in ZBC.

Top raw!top raw!top raw!top raw!

This is an outstanding 3D work! great! :+1:

Hey guys, I did some politicians head model for a client a while ago:
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trabalho incrível

Here is an eagle model I did for a cinematic trailer recently:

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Solid work.

Thanks man!
Here is a vulture model I did for a cinematic trailer recently:

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The vulture looks really good. Did you use fibermesh for the feathers?