There it is ! Finally !
I start this Project in April, I had to make a break with this one for a moment, but happy to deliver this today !
It’s about 3-4 month of work from the sculpt to the final shaded version.
Earlyer this year, I post this project in Clay Version : Shinobi Project Clay Version
Everything is sculpt in zBrush, The clothes are made with Marvelous Designer.
100 % Texturing is from Substance Painter, with the new UDIM Tile workflow from Substance.
I use Texturing XYZ Alpha Pack for Skin Pores.
Hair are Created with X-gen
Final Rendering with Maya & Arnold !
Thank’s for Watching 











!!!
… I really love your work 

you already know it , keep up the great work !
Congrats for pulling off such hard work, I relate how hard long projects can be sometimes, but the result speaks for itself!