These works are wonderful! I particularly liked Hsien-Ko, nice job!
Did you make Ryuko’s skirt entirely in Zbrush?
These works are wonderful! I particularly liked Hsien-Ko, nice job!
Did you make Ryuko’s skirt entirely in Zbrush?
Yep everything is done in ZBrush 
Hey nice work, Sefice! Really digging the direction you’re taking on Ryuko so far 
Looking forward to seeing it take shape 
Thanks! It means a lot coming from you. I’ve been a fan of your work for a long time now. 
Here’s the final sculpt for Matoi Ryuko from Kill la Kill. I’m planning to do a game res model for this one. I’m particularly going for a Street Fighter V/Overwatch style. Hopefully I can pull it off.
Beautiful work! I love the semi-realistic style you used for Ryuko. Which reminds me, it’s high time I tracked down that anime and watched it.
really nice, sefice! it’s really minor, but i think it’s worth spending a little bit of time on the abdomen just because there’s a lot of subtlety in that area and its totally exposed. you might also consider a few well placed memory folds in the skirt and back of the collar. Either way, I love Overwatch and SF5, so I can’t wait to see the gamerez on this 
Thanks for the comments guys! I definitely agree on the abdomen and folds. I took a second look and it definitely needs some subtle detail there.
Ok, couldn’t help myself. I roughed out a pose I had in mind before retopo and I’m calling it a night. I added some notes that needs some attention for the final output but I’ve tunnel-visioned now since it’s late
I will still come up with more poses so this isn’t 100% set. Just needed to get it out of my head. Main issue for me is figuring out what to do with her right arm with the blade. It just seems way too off.
Final real-time renders for this piece. Learned a ton and overall happy with how she turned out. On to the next piece!

Awesome! The pose really brings out the energy and fire in Ryuko. Her proportions are spot on for an athletic teenage girl. Anime tends to exaggerate proportions a bit, but you managed to strike a good balance with this semi-realistic style.
Great job, bro!
Saw this on Artstation as well, great work! really dramatic 3D composition
Whadup ZBrushers?
Just recently finished a piece for a Character Workshop hosted by Lee Devonald. I chose Pathfinder’s Ceoptra monster, concept by Eric Belisle. I wanted to streamline my workflow in creating high fidelity game characters and this provided a good challenge. Thanks for viewing!

Looking amazing sefice 
It’s always nice to see new work from you
Thanks mariempepin! Means a lot 
Hi guys, here’s the Poison Statue I did for Pop Culture Shock Collectibles. I’ve been working closely with Jerry Macaluso to produce this iconic character from Street Fighter/Final Fight. I am honored to have worked with the amazing artists at PCS.
A sculpt I did in my personal time based on John Polidora’s artwork https://www.artstation.com/artwork/4b4xL








Fantastic job, and great likeness! 
Awosome works man ! I like your sculpts !
keep’em coming ! 