ZBrushCentral

Sebastian SketchBook

Thanks :):lol:

arniWip.JPG
Duoble biceps poses…
<iframe src=“https://www.youtube.com/embed/fhIve1puy8U” allowfullscreen="" width=“1280” frameborder=“0” height=“750”></iframe>

and decide to make him some one famouse… In progress…

<iframe src=“https://www.youtube.com/embed/zOp-HkMrejM” allowfullscreen="" width=“1280” frameborder=“0” height=“750”></iframe>

arni.jpg

<iframe src=“https://www.youtube.com/embed/uIl3bzpEmB8” allowfullscreen="" frameborder=“0” height=“750” width=“1280”></iframe>

Some working with colors on old model of my.:

Test5LQ.jpg

A bit better quality?: http://i.imgur.com/A3BTZ2O.jpg

hey man long time didn’t check your thread.this one looks nice but that Arnold you’re making is my favorite.keep it up.:wink:

Thanks :)…
Some head I did today:

And yesterday:
wW80qsn.jpg

Something I did for People CanFly test. Unfortunatly my texturing wasn’t good enough for they standards. Maybe it was lack of time and texture database. First Time in Unreal 4. It was a good experience.
HP turntable.
https://www.youtube.com/watch?v=DyxhfSrILqI&feature=youtu.be

VNaiUVi.jpg

Low poly model:



I have decided to work on the texturing and materials. This time in marmoset.

screenshot001.png

screenshot000.jpg

Marmoset Viewer:
https://www.artstation.com/embed/1291378
https://www.artstation.com/embed/1291478

Some Old stuff rePostprocesed…

Hordaklittle.jpg

I decide to rework him and rerender in new Mental Ray. Some resculpting. Pants were simulated in Maya as I had him rigged before. Now some details need and baking textures. Some UV remaking.

Bez tytułu.png

Turntable:

Some upates from maya and displacment…:
Test.jpg

Attachments

Mesh.png

Some Update:
Render mentalray maya 2016/Zbrush/Mudbox/Gimp.
Test.jpg
Sculpt:
Sculpt.jpg

Mesh:
Mesh.png

Mesh2.png

Texturing progress:
Albedo.png

Attachments

Sculpt.jpg

Finished:

awesome.:wink:

Thanks. Ok I need to stop impring on this one and make a new one better:

Really good work. It’s allot of work and knowledge involved to get these results, so I applaud you!

Thank You. I need a lot more to improve. I am glad that U like it :).

Marmoset viewer of the topology and 4k normal map that I made for all the model just for the marmostet purpouse. I have used dispalcemetn for rendering and so on.

https://www.artstation.com/artwork/31aZY

I have decided to work on baking and texturing so I started retopologizing my old models. Baking and texturing in Substane Painter that I have bought recently.

buty.jpg

Progress5.jpg