ZBrushCentral

Rept-Avian WIP

Hi folks,
What with moving and all, I haven’t had much time for zbrushing, but now that everything is back to normal, voila the updates.
I’ve changed a few things about the character: I hated the way that I made his skin originally, so I’ve changed it to more of a komodo dragon type of pebbliness. I also added a lot more ridges and the like to his body. Except for his feet and underbelly, the raw sculpting is done. I’m planning on working him over in projection master tonight, for some fine detailing.
Comments and crits, are of course, encouraged and appreciated.

3-4-winged.jpg

Attachments

3-4-behind.jpg

front-close-up.jpg

Hi there.
What with having a lot of free time during the holidays, I’ve had the time to do some serious Zbrushing. I’ve been working on this character off and on for …well, too long, frankly. I’m really happy with the way he is turning out.
I will be finishing the legs and eye area tomorrow. Then comes mapping and exporting. This will be a first.
Any crits or comments are more than welcome.
PS: I used the pinch tool quite a bit. Will that affect my chances at gatting good results in a normal or displacement map?

Thanks, and enjoy.

3-quarters-full-body.jpg

Attachments

body-close-up.jpg

rear.jpg

arm-close-up.jpg