WOw ! luv the hair … cheers !
Wow, how did I miss this thread…in my opinion, this is by far one of the best female warrior sculpts here at ZBC. Really great hair!
I can see no problems now well done
Hey guys,
Thanks for all the feedback. Really helped me fix the problems of the model. I dd a quick texture pass…and tried to get some better renders this time. Hope its an improvement.
thomas_bijoy : Thanks dude!! really appreciate it.
SolidSnakexxx: Thanks buddy. Really glad you liked it.
Tomala: Thanks dude. really appreciate it.
Here are the new renders
[attach=118500]back1copyvy8.jpg[/attach]
[attach=118501]front1copyxu5.jpg[/attach]
[attach=118502]closeup02copyrj7.jpg[/attach]
[attach=118503]closeup01copyof9.jpg[/attach]
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great texturing dude ! I’m loving your work… flawless !
definitely_maybe nice renders Frazetta would give these his seal of approved I am sure or maybe he would prefer a slightly rounder rump never the less - great stuff there mate
Truly awesome. You’ve captured her excellently. I bow to your greatness!
i love your work
the feeling of weight on the leg infront really shows well
the other knee looks as if its maybe a tiny tad too far down?
the rotation movement of the upper body looks great from the angle of her face facing the viewer but i think in the actual front view it looks a little creepy
as if she was turning her head 180
i think the perfect thing would be a little more swing in the hair so that little of her face and neck is visible revealing the rotation of the head.
it would be great if you could upload a quick turntable.
i guess in relation when rotating everything looks fine
Awesome renders Dude !
Wish you would get some specular going for the metal parts and sharpen the swords a bit … love the skin and leather … cheers
She’s damn sexy
I love the volume of the form you’ve given her body. Her body has a great power yet sensuality about it too. Her facial expression is fantastic.
Distribution of weight and the gesture of the pose look fantastic.
I think you should skin/bloody one of her knees up, she looks
like she’s been in combat.
Hey, looks great! Looks like a real life PVC statue.
Nice work man, I like it.
Hey guys,
Thanks for all the great feedback.
bomoh: Thanks buddy!! really appreciate it!
scottleroc: Thanks for the encouragement dude… really appreciate it.
Teyon: Thanks buddy!! Really appreciate it.
Disco Stu: Thanks fr the detailed crit dude. I will be definitely looking at all the points mentioned. I will try to get the turntable done in the next update.
thomas_bijoy: Thanks buddy!! Yeah I can see the metal looks really dull and the sword a bit blunt after you mentioned it. Will try yofix that in the next update. Thanks for the crit again.
EricArtman: THanks dude. Really appreciate it. Your designs are wonderful and unique as well.
WoodyLWG: Thanks dude!! really appreciate it. Yeah I think I could get some cuts onto her knees. Thanks for the crit.
Genjuro: Thanks dude. Really appreciate it.
alphagsv: Thanks dude. Really appreciate it.
Just a quick update with some greyscale renders. WIll fix some of the issues and post some color renders soon.
[attach=118646]greyfull01copyav5.jpg[/attach]
[attach=118647]greyclose01copycx0.jpg[/attach]
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Hey! Great work! The hair looks fantastic…
Best regards, Selwy
Awesome! She looks best in these latest renderings.
Love the way you did the hair.
Very cool. I like the illustrative quality of the color renders I like your screen name as well. Looking forward to more from you.
Is this all rendered in Zbrush?
If so are you planning on bringing it into any other software, or just keeping the zbrush version for your portfolio?
Thx.
Have to say, the polypaint is really successful.
In regards to thomas_bijoy’s comment about the dull looking metal, just apply a different material to the swords and chainmail - sorry, but I can’t think of the ZBC link for the tutorial off the top of my head.
Great characterisation!
Hi all,
Thanks for all the great feedback.
selwy: Thanks man. really appreciate it. Your work is a big inspiration.
undoz: Thanks dude. Really appreciate it. I’m glad you liked it.
Your work is fantastic .
monstermaker: Thank you. Really appreciate it. You are such a big inspiration for me. I’m glad you liked the nik.
Chris Spade: Thanks for stopping by.
yes, I rendered multiple passes from zbrush and then did some composition and color correction in photoshop. The model is pretty heavy in terms of polygons and stuff…so I am gonna stick with the zbrush version for now.
Hope you liked it.
WHW_: Thanks dude. Yeah…i will try and get a better shader setup for the metal. Will try to get some new renders done soon.