Every single one is awesome. So much creativeness and imagination. Love your work. More please. Will definitely follow every thread.
So well done! kudos
Piccolo San!!! (with japanese voice )
dynamesh made from a sphere
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Really cool piccolo!
haha great picolo, im not sure about his expression though ;D
Oh and i really like the material and your sss setings, the combination of green a orange looks really nice, was that a singel pas ?
Nice Piccolo, and I love the material/paint!
Scion re-design done few months ago for ME3 MP DLC
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Neat. Reminds of “Tetsuo: The Iron Man” from back in the mid '90s. And that’s a good thing.
Cool!
Played ME3 yesterday, they’re so badass!
cool***65281;
This thread is just full of pure awesome. You have an incredible talent, I’m very envious!
another cool shot of my Scion model
WOW !!! You’re just awesome!! Can you tell me your game character workflow please?? Thanks!!
Hi guys
here is the turn around shot for my Scion model
Dantert: I don’t don’t anything fancy, mostly 3dsmax for most of my hard surface pieces (but now I’m using more are more dynamesh), and mostly using standard brushes in Zbrush specialy the Fallof Sharp and once in a while the OKCallie brush (don’t remember where I found it, you might find it with a search in google)
then I use Crazy bump to help my texturing and X-normal to generate my normal maps and AO map
bigger resolution here : http://www.rodriguepralier.com/August_2012/Scion_Unreal.jpg
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Such a cool sculpt, this thread is inspiring!
These sculpts are amazing. It must have taken a lot of time to gather such a big catalogue of art. Well done, respect.
you’re a z-master!
plz… post some tutorials on how you accomplish certain techniques!
Here is a sneak peak of one of my models done for the Omega DLC (shot taken from Youtube video)
I completely reworked the Vorcha creature from head to toe, was fun to do as I was able to do almost what I wanted
We went the extra miles on this DLC, Herbert Lowis did a new enemy and reworked the Elcor model, Rafael Grassetti worked on the awesome female Turian and Joseph Botardo worked on the new robot enemy and reworked an armor used on Batarians and some humans
I also Worked on the Cerberus general and we all did some props here and there
Can’t wait for the release of the DLC on Nov 27th!
Thanks for the reply! I’m starting this days using x-normal it’s changing radically my workflow!
Awesome new works however!