Realistic JCVD Realtime Fanart

This is my latest personal project “Fanart of Jean Claude Van Damme”. He has been a great martial art inspiration for me from my childhood. I always had a dream to make a 3D game ready character of him. Zbrush, Substance Painter and Marmoset Toolbag have been great software/tools during the whole development of this character. Zbrush has changed the whole game and film industry in terms of creative enrichment. Thanks Pixologic :slight_smile:

Here are few realtime screenshots straight out of Marmoset Toolbag 3 engine (no post render retouch except my logo).

Thank you :smiley:

JCVD_closeup head.jpg
JCVD_closeup front.jpg
JCVD_close side.jpg
JCVD_closeupback.jpg
Full_body_Beautyshot.jpg
jcvd_backfull.jpg
jcvd_backfull.jpg
JCVD_pantback.jpg
JCVDpant texture.jpg
JCVD_threeview.jpg
JCVD_SP.jpg
JCVD17_wip07.jpg
JCVD17_wip06.jpg
JCVD17_wip09.jpg
JCVD17_wip10.jpg

Attachments

JCVD_closeup head.jpg

JCVD_closeup front.jpg

JCVD_close side.jpg

JCVD_closeupback.jpg

Full_body_Beautyshot.jpg

jcvd_backfull.jpg

JCVD_pantback.jpg

JCVDpant texture.jpg

JCVD_threeview.jpg

JCVD_SP.jpg

JCVD17_wip07.jpg

JCVD17_wip06.jpg

JCVD17_wip10.jpg

Another version from “Universal Soldier 4 - The Day of Reckoning”
JCVD_close paint.jpg

Attachments

JCVD_close paint.jpg