ZBrushCentral

Raul's Works

the forms are great
I really like this one

Uf, buenismo, me encanta el diseño, felicidades colega , muy buen trabajo :smiley:

thank you gustavo :wink:

Muchas gracias Hombre :wink:

The mouth looks strange otherwise perfect.

You are right man :wink:

Hi all, I want to share one of my latest works, this time for Iter Miniatures, she is a 1/10 bust based on a concept art I add (I don’t know the name of the artist, they just supplied the concept).
I tried cartoon (as in the concept) rather than a realistic and detailed style. I wanted to keep it as simple as I can.

Also, I add some picts of the 3D printing.
I would like to add some textures to this piece, I hope find the time further ^^
Thanks for watching.

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Well, this figure has been a test for me in several aspects. This figure will be printed in 54 and 75mm, so I wanted to make it simple and stylish, I wanted to make a dwarf not very common, I wanted to remove it from its usual appearance. I have also tried a render and textured something more serious with substance painter. Still too much to learn.

Happy holidays and new year !!

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Hi Everyone,

I want to share with you my latest work, this is time for Art station challenge beneath the waves, a real time game character based in the concept of the brilliant Julian del Rey.

The sculpting process was a kind too long since I decided to develop the original concept into something deeper and more realistic. It was also a challenge for me as this is my first retopogy, texturing and realtime render…so I am very pleased at the end with this guy.

Hope you like it.

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Hi everyone,

Lena is a work done last year for printing as a 1:10 bust and 75mm miniature, so the detail level is just for that scale. I sculpted her as bust first and then I was asked for the figure so I had to develop the pose from the bust. I wanted to create a strong but stylized anatomy for her.

I attach an image of the final 3D printing of the miniature.
Hope you like it :slight_smile:

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Very happy to show this statue 1/4, I have just done for a private collector. Based in the great work of Simon Bianchi Thor.
It was a very challenging work, but very happy at the end.
Now thinking about to texture him or do a polypaint hehehee
Hope you like it :slight_smile:

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I was lucky to take part on this project a year ago, since warhammer world is something near and familiar for me. Now has been just presented by HMO as a 1:6 diorama.

I putted a lot of work on these two guys and learned a lot on this piece. Thanks to Mufizal that helped me a lot, and so I improved my digital sculpting skills and how to approach this kind of pieces … probably the most challenging piece I worked on so far. I am very happy and pleased with the result and the production piece.

I have added some Zbrush BPR renders and some pics of the prototype presented on STGCC the last weekend.

This is the sculpting work I keep with me, HMO and Mufizal worked longer on it, so the final pieces has some changes from this stage.

Links:
Mufizal Artstation profile:

HMO website:

Hope you like it :wink:
Cheers















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Amazing piece Raúl! I can figure out that amount of work! :wink:

Gracias Nacho :wink: it has a lot, hehehe I couldn’t imagine how much work I would do. but it help me a lot to develop my Zbrush skills and personal work flow. sometimes looking back is good so you can realize the learning along the way :wink:

Thank you again mate :wink:

nice work love the details and the passion you put on it. well done

Thank you man, I appreciate it :wink:

Hi there, I just want to share this miniature I have just finish, it will be printed to 75mm size, that’s why there is not too much detail on him :wink:

The idea is based on the amazing art Yang qi did for the game Asura Online, truly amazing and inspiring work to me. I just want to sculpt that kind of subjects under my view and personal taste.

Hope you like him :wink:

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KRAVIN is one the miniatures I did for the Runelords tabletop game that will be launched in Kickstarter soon. This is going to be printed in about 30mm high.

I will post a few more soon :wink:

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Artstation Challenge: Feudal Japan, The Shogunate - Game Character Art (real-time) - Geisha, based on the concept from the brilliant Thomas Chamberlain - Keen
https://www.artstation.com/contests/feudal-japan/challenges/55/submissions/33469?sorting=popular

She has a lot of mistakes, but she was a big learning and that is the best part for me, so I am very happy I took part in this new challenge from Artstation.

You can see all my process here:
https://www.artstation.com/contests/feudal-japan/challenges/53/submissions/33805

I kept all the stages very simple, texturing in painter above all, so I could see how powerful the tool is also keeping it simple. I used standard alphas included in the program for most of the clothes textures.

Again… very happy. Thanks for watching and see you in the next challenge :wink:

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Hi everyone,

Now I can show this miniature I sculpted some months ago, it will be printed to 75mm size to the eyes, and it is just released by Kimera Models.

Sculpted in Zbrush and rendered in keyshot.

Hope you like it :wink:

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