ZBrushCentral

QuickSave Plugin Button Set for ZB3 (replaces PSnap)

Svengali you rule.

Psnap is a corrnerstone of my daily workflow and I am so happ to see this available for Z3 now.

Cheers!

Scott

Save using the Model button first to establish a “save” folder and path. Incremented filenames should then save to that same folder.

I’ve noticed that ZB3 will occasionally override the current model’s directory path when other types of files from other directory paths have been loaded.

Frankly, after two hair-tearing days trying, I’m not sure how to counteract that… hope it will be fixed in the ZB3 update.

In case this override happens, you can reestablish the intended path again by saving with the Model button. Hope that helps.

Sven

[edit: fereau, In light of what Marcus suggests below, you might try turning on “Use ZFolders” in the PREFERENCES:Misc submenu… :smiley:

Sven,
I’m not sure that it will solve this problem but I have found that temporarily switching on ‘UseZFolders’ will maintain a file path in [FileNameAsk. It can be switched back to whatever the user setting is afterwards.

That I have not tried but I’ll give it a shot. What frustrates most is the intermittent nature of the problem. Off hand, I wonder if most users turn “UseZFolders” on? I haven’t, have you?

Reading the detailed popup help for the “UseZFolders” button I can see your thinking… I will definitely test it out. :stuck_out_tongue:

Sven

[edit: Checking my ZB2 installation I did NOT have the “Use Zfolders” selected there either… but I don’t recall ever having had a similar problem all the time I used PSnap with models in ZB2, so who can say…

For users of QuickSave, it’s good to know about the potential problem, AND, I’ll test further this week to see if your suggestion resolves it forZB3. Again, thanks for your suggestion Marcus.

It may be to do with the persistent nature of some paths between ZBrush sessions. Importing a texture or OBJ will mean the same folder is opened next session, next time import is used. I’ve not tested exactly how this works but when wanting to use a particular path for file saving with [FileNameAsk I found UseZFolders had to be on.

No idea whether people turn on ‘UseZFolders’ or not. I think it’s off by default now though(?).

Yeah, it’s off by default.

Thanks you guys. I’ll try uzing zfolders termporarily for a few days and see how it goes.

Thanks again for this life saving plugin, Svengali! :wink:

where is useZfolder? I seem to be overlooking it.

S

In Preferences and select Misc and there you have the option to use ZFolders.

Preferences->Misc->Use ZFolders

Thanks for this. :slight_smile: Looks like a great time-saver.

Svengali this is by far my favorite ZScript!!

I have a requst though - can you make a button that pauses the current movie recording, saves, then begins recording again? I make a lot of videos for classes and tutorials…

It may also be cool to make a model/movie save button that does both at one press?

S

Hi Scott,

If I add Video and V+ buttons to QuickSave, I’ll post a new version in a few days for testing. :slight_smile:

Sven

Thanks Sven!

Scott

Great plug! Cheers :slight_smile:

To anyone visiting this thread on QuickSave: AN UPDATED VERSION HAS BEEN POSTED…

Update for QuickSave as of August, 2007 in THIS LINK

Sven

This is one of my top three ZBrush plugins - its a lifesaver! If you haven’t downloaded this one GET IT! : )

S

Really cool plug-in.

But I have a suggestion, is it possible to get a cyclic save.
For example, you save your file with the incremental feature (M+) but you can also save with an other feature this file in a cyclic way.
You got MyHead.ztl, you push M+ and got MyHead001.ztl and if you push the cyclic buton, you got MyHead001_1.ztl and after you have reach the maximum number (MyHead001_5.ztl or anything that could be choosen would be better) the save go back to the first save and it save on it.
Like that you are saving disk space.
You can get an incremental save for critical change on your model, and get a cyclic save to be able to go back to previous file if Zbrush crash.

It’s a kind of autosave but you have to do it by yourself.
Because if you are saving very often it will become really space consuming.

I’m not sure I understand. How does the M+ function autosave? It appears to simply save into a new file. That’s great, but a little misleading since the autosave function typically means that the software is backing up your file automatically every five minutes or what not.

Autosave? NO. QuickSave? YES. Provides a one button (M+) incremental save of a work-in-progress.

As explained elsewhere, a reliable ZScripted solution for autosaving is not possible.

Hopefully ZBrush 3.5 will provide an autosave option.

Sven

I love this plugin - but one problem i’m having right now is that after i use it (M+) i am no longer able to mouse over my subtools and get the polycount read outs.

Basically whne i load a model all is well and all seems well if i save by hand. but when i use the plugin,… i hit M+ and then forever after that i cannot mouse over sub tools for infomation, until i restart zbrush and load my tool up again.

Is this a common problem? is there a way i can check that information with out the mouse over?

Cause i can’t live with out this plugin now :). its so awesome

Thanks…