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PTY Zsketches

Thanx a lot Piz, Nightwoodwolf, and Dustbin1_uk… I´m working on it slowly, but I plan to finish the whole piece soon :smiley:

I think this is all the modelling I´ll do on the main character. I´ll work on the hands some more, add a few more subtools and texture to everything before polypainting. Crits and comments are welcome.

modelado1.jpg

Attachments

modelado2.jpg

modelado3.jpg

Machado!
You did it very well! Is very close to the concept… maybe that you should extend the length of the club but I think is really good :wink: :+1:

Yes I will Piz, I´m going to model both the wand and the sword in Z. Thanx for your comments as always my friend.

Here is a painting update, crits and comments welcome :smiley:

paint1.jpg

Very Good Machado! :smiley:

Hi, I´ve been trying to work MR into my workflow with Zbrush, and even if I don’t know how to use textures from ZB---->Maxwell, this is the result of a test I did. No displacements, and each material is a different object. The head has about a million polygons and Maxwell did not crash :smiley: . Aside from render time its a damn good render engine. About 4 hours with default 3 light setup. Crits and comments welcome please.

statue.jpg

Very Nice Render Machado!
Only one thing…you should try to use some soft that allows subdivision surfaces and the use of displacement technique… So you don’t oblige to export millions of polys… Somewhere in the Forum there is the export passes for packages like Max, Maya, LW ect. ect.

Anyway good Work! :wink: :+1:

Thanx Piz, I need to study a little more :smiley: Here’s another update

statue2.jpg