thanks for the replies, here is a bit more of info and some zbrush screenshots of the model with and without texture, and also the wireframe,
that is the lowest level which was done entirely in maya and zbrush was used for detailing it…
Texture was done using mudbox, projecting photos and doing lots of paint over straight in mudbox…
the final render was done in 3dsmax + vray.hope you guys enjoy it.






 allways on top!! i love the SSS shader and colors! congratulations!