Thats awesome
Love the last one Bas, reminds me of the work of the comic artist Boucq.
Awesome
Maybe I can let him fight with another Pepperman.
The winner is the strongest pepper, and gets a ātabasco-medalā.
Hi Bas
Nice oneā¦
Love seeing that imagination of yours at work and playā¦
Glenn
Hey Spirit! Thanks for your reply.
Imagination, IF software would be as quick and goodā¦
Will we become as smart or stupid using the limits of soft- and hardware made by intelligent and creative people?
Spirit, keep on dreaming! Itās not important how dreams are changed into images, the story counts.
Hi Bas,
Some real stunning work in this thread. I would love to see some timelap videos when your working in Zbrush.
Time to tell my wife that I really need Zbrush to survive ⦠:lol:
Peace,
Rich_Art.
Hey Rene, go to a shop and buy some red roses. Tell here you should also sculpt the most beautiful rose for her if you had ZBrush.
I am sure you can survive with C4D only, but you will get alive with ZBrush!
Cheers
Yeah C4D is ok but not for this kind of work. And as Iām not an animator I do not need all those fancy animation tools.
For the time being Iāll stick to Sculptris and perhaps another modeler for characters. The model tools of C4D are prehistoric at the moment.
Peace,
Rich_Art.
[attach=224482]Boring.jpg[/attach]
Attachments
Some great illustrations!!!
Excellent.
ā¦Sergent Pepper!
Else all the worldās unhappiness in your last!
Great!!! congrats!!
Its beautifull
I like the surreal quality of this piece⦠because of the lack of ground shadows.
Excellent job Bas.
Peace,
Rich_Art.
Very nice, Bas! I`d love to see the untextured version of the girl.
Did you use the same technique as for the HotPepper man project, btw?
hi Bas, the girl looks great, like the treatment alot.
woah, now thats something you dont see much here.
5 star piece imho Baz; love everything about it -sculpt, texturing/coloring, mood - delicate/beautiful
Thanks for the reply. ZBrush is a great tool for making illustrations in combination with PhS.
Yes, the Pepperman was made almost the same way. At the image the untextured version and the shaders I used.
For the dress I used the TrimAdaptive-brush a lot, real nice brush! The basic shape of the shoe was made with Shadowbox. After sculpting I extracted the parts with the holes for the strings, the other parts were made with ZSpheres (edit topology).
Great piece You make it looks so easy