My favorate is ORO~ it is really solid~ awesome~
darkvir,
great work. i love the concept of the last creature.
i love how u sclupt the skin texture for the alien !! Very Nice
Very very nice!
Nice work Mr. Ranvir, I particularily enjoy the lateral movement of the Oro sculpt
Top row!
Thank you all for all your comments!
I’ll keep sculpting away at Oro, still have to detail his legs/feet and cloth :eek:
Great work, it’s all so original and reminds me of some silent hill stuff (no face) great stuff.
just awesome! love the expression on the 1st one.
The last model looks like it has the head of a blue whale!
1/2
Tengu stones FTW!
Hey Darkvir,
Cheers,
Nate Nesler
Really nice work! Definantly top quality work!
Can’t wait to see more.
Beautiful work. Look forward to seeing more…
Very nice work you have there, but… doesn’t Oro only have one arm? I’m sure it wouldn’t be too much work to remove it.
Peace,
NickZ.
P.S. Keep up the great work, love your art style.
actually nickz oro has 2 arms but he only chooses to use one because he feels he’d be too powerful using 2. If you look closely on his super moves you’ll see him pull his 2nd arm out
[attach=65521]oro_specialmove_sfIII.jpg[/attach]
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You learn something new every day!
Thank for setting me straight…
O.K. I revise my post, the work is perfect!
Thanks!
Never Met a German > I luv the Silent Hill monsters!
Mikeporetti > Blue whale~?! Totally, i thought so too… I’m still wondering what to do with the head…
MatrixNAN & kyphur> Thanks guys!
nickz> glad you like it so far, and bloodstorm explains Oro’s arms, but I really did 2 arms for practices sake, I also didn’t use any symmetry functions either for the same reason.
bloodstorm > u sound like a hard core SFIII player
Here’s some more work I did today at lunch (all this work was done at lunches so far… I have a PPC G5 Mac at home :mad: )
More to come, but please remember updates will be slow! I still gotta eat lunch~!!! lol
ranvir
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hey mate,
all the models look great, although I dont like Oro from streetfighter, the character not your model of course;) , I’d like to see more of ‘the Elder’ character u have there, his a cool concept
Great stuff. I love how nice and clean everything looks, with lots of crisp edges where they need to be, which is hard to pull off.
Question, just out of curiosity (not judging!), but why did you take the model into Mudbox before ZB’ing it?
Awesome stuff!