pinkarman: thank you for the kind comment:)
shaders!!! lemonnado is the man!!
[attach=13817]shader17ar.jpg[/attach]
[attach=13818]shader22dt.jpg[/attach]
[attach=13819]shader37xv.jpg[/attach]
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im thinking maybe add some war paint?? what do tou guys think??? thanks for looking, :)gus
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Hey, just got the hang of painting so this is my blood orc theme with war paint:D feedback would rule!
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I like the green dude. He reminds me of a cool photo I took in an asian archid garden. They had pretty weird looking stone statues as ‘guardians’ the the flowers placed in the orchid beds. They were overgrown with moss and looked pretty green-ish. Planted in the midst of the flowers they were contrasting nicely with their grimm poses.
Just an idea
Lemmo
PS: He look’s like my dog when the smaller one took his bone again 8-).
hahaha, i dont know if thats the look i was going for(woofwoof) but what can ya do!! very intresting concept,with the stone idea.thanks for the different aspect lemonnado. for the scene im doing it has to look kinda real i suppose,organic. when i finish the skin stuff theres no end to the experiments i could do with shaders. ill keep you posted.you should send me those stone pics:D gus
hey everyone!!! this mesh has been at the bottom of my list recently …but today i decided to put 2 hours in… i did teeth and hair detail. eyes soon methinks. i also did some texturing. any comments or crits are welcome:) ,gus
Ill scan the photos in the next couple of days.
Now it seems that he’s about to say: THOSE DARN BIRDS…
lol
LemonNado
:lol: :lol: hey lemmonado!!! how are you?
i mean lemonnado…its getting late here in ireland! i cant even spell right im so tired
nice rasta ogre…
Great!!! Hopefully not in my neighborhood
LemonNado
to get away from the orc for awhile i started this. there will be more of the orc soon but i wouldnt mind some feedback on this aswell. the upper lips are being pulled back by a helmet feature (which i havent modeled yet)… i thought id explain the lip region… anyway this is the mesh with basic muscle groups and its very early in progress. thank you for looking, gus:)
will post high res detail soon, but for now here is some different lighting, shading and views. thanks for looking, gus:)
i forgot to mention that i will be removing the symetry as soon as possible.