ZBrushCentral

Orc Warrior

Congrats for TR,excellent work:+1:

Ago
BhushanArekar: THanks Bhushan
Ago
Webhead: THanks Webhead

Hey, ya made it to TR… so happy for ya. Again, awesome stuff-:+1:small_orange_diamond:+1:small_orange_diamond:+1:

Thanks Dragon, M happy Tooo buddy, it feels great to see the work beside other amazing artist…

:wink:

That’s great work dude. I very like his model and detail of hair and more more. Nice!

A fuzzy delight and some of the slickest sculpting hereabouts :+1:

boozy floozie: Wow… never got a comment like tht, eheheh thanks buddy…
overmind82: thanks,m Glad u like it… yeah i love the hair too

That’s great work!

How many polygons on the body of sculpting?thank you .:lol:

Thanks man, i love your recent work,
for the body the count is 34 million

Thank you very much. Is the hair on the 34 million polygon body? There is one on each polygon of the shave guide line, which is a very troublesome thing, and I had to let the hair grow on the low polygon model, and put it in the high polygon model. How did you deal with it?

yes! it is the same way you do it, i grow my shave fur on low mesh and hide the low mesh while rendering then render it out with the decimated mesh of my high poly.

i hope this helps

Thank you very much. Looking forward to seeing your new works。

This is a Great and an
amazing JOB!

jbmonge: Thanks a Lot BuDDy

love that look he is giving, really rad sculpt

byvfx: Thanks BUddy