ZBrushCentral

Ooops I've made another superman!!!

nice model and sculpting. i like your base mesh too, very clean and organized

excellent work on the normal mapping - looks great with the low poly & normal… no need for displacements…
I can’t wait to see it textured!
Nice clean wires too… very nice.

Just curious - what is your modelling method? - do you box model everything from one cube? or poly patch?

Keep it up man!
-T

This is flawless work mate. If your texturing is every bit as good as your sculpting/modeling ability, then this will be something very special indeed when finished!

Easily five stars, without even breaking a sweat!

:+1: :+1: :+1:

very good sculpting :+1: :+1: :+1: :+1: :+1:

a little tip about the AO. if you render a separate AO pass and then multi it, you can change the lowest value a little higher. this will prevent the black areas.
just my HO.