Finished this guy up today. I am going to take him over to Marmoset next.
I took a while and just stare for a moment, this piece made me think. good work
Thanks Waldo! I am working on the Marmoset render atm. Super impressed with the whole Marmoset package.
G.
This is a little test render of a wip character bust.
Hey, you make weird stuff. I love it!
Thanks Herra!
A second render with some light/ material variations.
me likey!!! oh would love to see this with different materials for the eyes and a skin texture! however you might of been going just for a sculpture finale look which is great as well!! “nomad bust”
amazing model!! can you show me how to set the sss? or if you can send me the exported mat should be great. Thanks
Hi Marco, this is rendered in Keyshot, but I would be happy to see if I can simulate it in Z. I am pretty sure it would require heavy use of bpr filters, I will see what I can do. Thanks for taking a look!
g.
Thats Creepily amazing
This is a concept image from a project I am currently working on. Still messing with post stuff, but I am pretty happy with it so far:
Another new creature I started over the weekend. Test render with very minimal textureing. Thanks for taking a look.
I like this art. In my opinion this is a good design.
3 person transport. Basic model started in Max, finished and painted in Z. The scenes are the finished, game rez models.
Nicely composed, i dig the nernies also, good job
i like how you put your creatures into an environment, makes them so much more believable. … and they are so creepy