jeah great work!
hey, thanks everybody for the recent replies. as always - very appreciated
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Nice new one julian. What a nice fellowship it will be in the end LOL. You may render them together. Around a table.
As for the resolution, I agree. But I noticed something else there, have a look.
http://www.zbrushcentral.com/showthread.php?p=757069#post757069
yeah, I’ve seen that. no idea what#s going on, but occasionally experienced something similar. I learned that the shadow/render outcome also depends a lot on your material shader settings and some angles just don’t work as well as others.
regarding your problem with “proportions” I can only suggest to at least make that plane a lot smaller if you need one. Zbrush seems to calculate perspective distortion only for the biggest object in the scene. the larger a subtool is that you add the less perspective distortion you get for the smaller ones. particularly noticeable when you zoom in.
I sometimes like extreme field of view angles. when I work on a head only and get some nice crazy field of view distortion at 160° for example, that only work until I add a body.
that is the main reason why I still don’t really want to do render any scene with more then one figure. I’d love to make a whole room for example, but if add a large room box around 2 characters standing apart, and then zoom closer to the characters, the field of view is almost ortographic, which really sucks.
Via PP then. This is what I had in mind.
Great works! I really enjoyed browsing through your sketchbook.
My favs are ghost 2 and 3 on page 10. Those are really disturbing. In a good way.
Thank you Kocos
Liking the new toon shader. Great renders. 5 stars.
Why one of you threads hasnt been on top row already, I dont understand. I think people would appreciate to see(or be made aware of) threads like this or your sss breakdown thread.
Thanks a lot soulty666. very appreciated
I really like the darkness in your art. Thumbs upsmall_orange_diamond
Thank you qoun. I like your mechanic indian a lot.
Thanks Julian, also thank you for the shaders, 5 stars
Tried out the sss render information you provided to us here, and I’m loving the results! Thanks, very cool of you!!!
you might also want to try the newer one from my 2010 thread ( link in signature).
I think it’s better, but I must admit after messing around with shaders so often I’ve lost track over my own older owns. so take my word with a grain of salt
be sure to read through the quick guide though. it’s all at the end of the first post in that thread.