seanforsyth,
Thanks for your comments, I’m glad you like the loaders.
In answer to your question, the code specifies that the Favorites are loaded when the hotkey is used but (as you’ve found) occasionally it happens when the button is pushed. There’s obviously a bug in there somewhere. I’m hoping to update the loaders at some point and I’ll try and sort it out then.
God, this script just gets better and better. Hadn’t even realised there WAS a shortcut key that could load them up in one go. Excellent! Thanks again for this!
Just now getting into Zbrush for everyday use after having it for a couple years, and just now found this plug . Forever greatful
Cheers
This is by far one of the most useful plugins (altho I use several and they are all great). I created 2 folders in my ZBrush2 directory: ZAlphas and ZTextures. Each folder has several subfolders by category and usually when I try to import a texture or alpha through their respective menus, I have to navigate my way to my new Z folders…this plugin makes it so much easier. Thank-you X 1000. I am posting this to hopefully get some new users to see that it’s out there…often times plugins get lost because no one knows they exist.
Does it work with ZBrush 3.0 or, if not, will there come a new version of this plugin?
In Z3, you can put Alphas, mats and textures in the ZStartup/Alphas, Mats or textures directories. No need for this plug.
rimassonIn Z3, you can put Alphas, mats and textures in the ZStartup/Alphas, Mats or textures directories. No need for this plug.
There is no way to catagorize the Alphas without the plugin.
Every alpha you put in will show up.
that’s ok if you only have a few 100 or so.
I found the pluin to work in ZB3 but when you hit Cancel, it takes you back to the Startup screen. No worries, if you were editing a mesh, just choose Other and your mesh will still be in edit mode.
still, would be nice to get this plugin recoded, or if a new version was made to get around the loading screen issue. it was a wicked plugin that i personally would love to use again.
These plugins shouldn’t be difficult to rewrite for ZBrush 3. I’ll do it as soon as I can.
only question i have is…
is it possible to make the plugin work a little different.
i am thinking about the way that the material palette works, and the categories to just be a slider of sorts. ( like the switching tool slider works ).
what i feel would be awesome is if i could drop in a few directories somewhere on my hard drive, and set the plugin to read that directory structure. it would automatically scan the textures within the directories and add which ones zbrush supports. the directories would be loaded up at startup, and perhaps an index file saved after running it for the first time.
that way we could use the slider to change the categories very quickly ( like ground/metal/ etc. and get the textures showing up within the directories very quickly within a material/tool palette preview window. im not sure if this is possible, but it would be a very minimal interface but would provide us with very fast access and switching to what we would need.
it also wouldnt require a pop up menu that way.
even if we had to change directories using an openfile dialogue every time, it wouldnt be too bad, because we could very quickly manage large numbers of textures quickly. currently the way the plugin worked, was ok at adding a number of key textures you use, but something i felt somewhat lacking was the ability to add/remove large amounts of textures at any given time. this way, if we could change/rebuilt the library to our needs based on whats on our hard drive on the fly like that, and we could also make sure that our libraries could change on a per project basis, if the need came up.
In Z3, you can put Alphas, mats and textures in the ZStartup/Alphas, Mats or textures directories. No need for this plug.
Yeah, I know that, but it’s not the same!
yeah…if ya have alot of alphas you end up sucking disk space zb might need eh? i only have about 220g left after all and we can’t be taking any of that away.
i had all texturing stuff on another drive to keep main one clean.
i definitely miss my categories!
I’d also like to point out that having this recoded for Z3 would be wonderful
Maybe with a shortcut to open each library browser?
I think we all need these two cool plugins for Zbrush3, is better to organize all the textures and alphas and second its faster than windows explorer and preview.
Agree, im used to this plugin. The zoom view is very useful. My vote for a v3 version.
If you make a Z3 version I can pay you for it with my respect small_orange_diamond
Marcus, I’m attempting to make this work in z3 so i can have an image reference browser, would be nice if i could have more zooming control in the exploded window too.
spaceboy,
The scaling issue with the enlarged view is an issue that I hope will be fixed in the ZBrush 3 point update. Until it’s fixed there’s no way I can control the image scale.
Marcus,
I’ve played with this in z2 to understand the way it works, and like i said i’m primarily using this as an image browser for reference.Whenever you get a chance to update this after the 3.1 update could you add the following: the ability to zoom into the image at different levels, 75%, 150% and up etc. and the ability to drag/scroll around the image that way i can focus on a detail if necessary. Thanks again.
spaceboy,
Unfortunately I think that the features you ask for simply won’t be possible using zscripting.