ZBrushCentral

My Work Dump!

Sweet Baby! I want to see the full:). Excellent work. Congratulations!

She’s beautiful. Great work, can’t wait to see more.:slight_smile:

How did you make her hair? It looks great on her

This is coming along fantasticly, I can’t wait to see further progress and of course the finished model(s)!

-edit- Will you be getting any more mini work? I really love those sculpts, if I didn’t have bills to pay i would be burning my credit card to get my mitts on them!

It’s been really nice watching this progress. I especially love how shes in this
lowish subd level, dunno why but I do. :+1:

great body…but i really love her face.

Little bit of a side track, posting up some old work I did almost a year ago now… WOW i cant believe time is flying so quickly!!

This is another Miniature for Kingdom Death. Ill post up alot of the wips here - hopefully you get an idea of how I constructed it just by looking at the images!! The one most important thing ive learned making zbrush sculpts for 37mm reprodction is over compensation... I have to constantly remind myself that at 37mm from foot to tip.. an eye socket at normal proportion may be much less than .5mm in height / depth!! THIS WILL NOT PRINT EFFECTIVELY, and even worse ultimately it will not read correctly as a miniature sitting on a boardgame!

I jumped back from 3DSMAX & Zbrush alot in the creation process.

Anyway onwards!! [![Forsaker_1.jpg|1000x504](upload://yzMTF02AFQA5QAmtLJAw08s14rk.jpeg)]![Forsaker_20.jpg|717x524](upload://qfW0f4vV0JJS0Wo8G3vUceymHMA.jpeg)

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I hope I can get some photos of an assembled / painted version of him soon!! I cant wait to get my hands on him!!

I’ll make up a better presentation hopefully at some stage soon - I have no time at ALL lately argh!

I hope you enjoy him!

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great stuff! I really enjoyed looking at development stages !
5*

Wow…really enjoy the process…Amazing piece!

I love your textures and modeling. Re: sloppy Uvs -Unwrapping UVs stresses me out and takes valuable time that imo is best suited for more sculpting. It is painfully necessary but it shouldn’t take precedence over the final render. I mean they fit well so it shouldn’t matter right?

Great work!!

Really nice work. I love the female face, too.

Very good stuff!

Wonderful work :smiley: superb character design - nice matcap choices too!

Super stuff!
I am new here and I have some question:

  1. What printer you use? (Objet maybe)
  2. Do not disturb the printed layers, if I try to paint it?
  3. How do you make the objects to one mesh without holes?

I love that sword!!!
thanx for sharing the workflow :slight_smile:

Impressive work! The sword is fantastic! Congrats man!:+1: :+1: :+1: :+1:


www.leotaksakamoto.blogspot.com:smiley:

great work and thread, thanks for sharing!

This is excellent!! Dare I ask how long it took to make?

You have some great skills my friend!:+1:

no crits from me man, this is more of a subscribe to post message :smiley: