ZBrushCentral

My Sketchbook

Thank you very much Jhon.It’s nice to hear that you liked it.:wink:

Very Cool! I like how hard you push and I always check on your thread!

You have great potential and will that inspires me and I think you can get even better results with more attention to anatomy. Full honesty, it is difficult (hell I struggle with it) but you have what it takes and I believe in you!

Hey Takai, Always a pleasure to have you stop by.And thank you so much for your encouraging comment.It really means to me my friend.I’ll keep pushing forward :wink:

4 Hours zbrush sculpt + 1 hour compositing. I used James Castillo’s great concept. You can see his other awesome works here:https://www.artstation.com/artist/murfish
Hope you like it.:wink:

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Original concept by creaturebox. ZBrush & PS. Hope you like it.:wink:

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Finally managed to turn that fence into a game-res model. Low-poly mesh & UV mapping using 3ds max, baking maps using Xnormal, texturing using a combination of zbrush polypainting, PS & quixel suite & final render in MToolbag 2.Hope you like it.;);):+1:small_orange_diamond:+1:
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More shots:

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Well I guess this was my last post here on ZBC. Thanks for all your support. Wish you the best.:wink:

Why?

Re-sculpted, posed & re-rendered in 3ds Max Vray.:wink:

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Game-res version.It’s about 65K tris.Hope you enjoy.:wink:

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The work looks very good!:+1:
I like this!

Just a quick note. A rope with a hook to get out of his belt is probably difficult. It seems so to me.

Wasn’t expecting to see you come back. Glad to see you though.
Marvelous job, I am happy you did it! Congrats!

Diablo I’ve been off zbc so long I missed the completion of Marta ,she looks great .
The drone is a sweet touch .
your cyber fence is super cool as well ,I imagine his electronic eye would have full spectrum analytical capability .
A useful thing to have when buying stolen merchandise :wink:
Yelena , Is she a rouge ,thats the impression I got .
damn fine work my friend ,all that detail in 65k amazing .:+1:small_orange_diamond:+1:

My new WIP.Some female anatomy practice.First time making a female from scratch & I’m really proud of it.:lol: But Still lots of things to do.:wink:

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Found some time to work a bit on her.

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nice work diablo ,are those tattoos on her face ,or the beginning of more tech ?

Thanks a lot buddy.They’re just tattoos.I started this character mainly for practicing anatomy but I couldn’t just leave her like that.As you already know I’m a huge fan of SR so I decided to turn her into a cyborg or sth like that.I hope you enjoy the final result.:wink:

Hey, good to see you improving your anatomy.

A couple of things you could fix:

  • She has “mini-deltoids”. Remember, the deltoid inserts to the midpoint of the humerus, like this:

  • Her butt seems to be a bit too much like two “balloons” than the actual correct way of construction and combination of gluteus maximus, gluteus medius, greater trochanter and fat pads.

  • The forehead area lacks bony landmarks, such as superciliary arches of the eyebrow area and temporal ridges.

Personally I’m not a big fan of the shape of those lips… not so attractive, but yeah. :smiley:

But other than that, keep up the good work!

Thanks a lot for your comment buddy.You’re definitely right about those parts.That image is really helpful.There will be an update soon.:wink: