ZBrushCentral

My new girl - CROW (wip nudity)

Great job. Left leg is articulated well but seems to come out her right lower leg. Creative garment. Nice face and torso.

Looking really good… can’t wait for your next steps! :slight_smile: :+1: :+1:

You are great master i think! excellent work!!! How do you make her clothes? after transposing? or you modeling cloth in another program?

:+1: i like the complexity of the pose and drapery. the figure anatomy is very nice but the face does not seem very femanine at this point. keep up the nice work.

Hi everyone, sorry for not posting anything for so long. Anyway here are some new updates of the model. Thanks for your critiques, I’ve fixed “tail cloth” to fall it more natural, lowered a bit her arm so she would look more relaxed and basically did some of other small changes, so here are wips
[attach=113999]new_zbrush_1.jpg[/attach]
[attach=114000]new_zbrush_2.jpg[/attach]
[attach=114001]new_zbrush_3.jpg[/attach]
[attach=114002]new_zbrush_4.jpg[/attach]
[attach=114003]new_zbrush_5.jpg[/attach]
[attach=114004]new_zbrush_6.jpg[/attach]

Here is an element for the background. Ok now I know this looks like no sense at all, but now I’m playing a lot with perspective and overall camera angle and this looks pleasing for me there.
[attach=114005]new_zbrush_abstract.jpg[/attach]

Here is a displacement map of highres model. There is obviously lot of “baking” mistakes, but it doesn’t matter since I’ll just keep few details that I need.
[attach=114006]new_dispmap.jpg[/attach]

Attachments

new_zbrush_1.jpg

new_zbrush_2.jpg

new_zbrush_3.jpg

new_zbrush_4.jpg

new_zbrush_5.jpg

new_zbrush_6.jpg

new_zbrush_abstract.jpg

new_dispmap.jpg

Here is a quick render test. I’ll move now to concept part and lots of other stuff beside the sculpting, so probably next time I’ll post something it’s going to be either final, either near final or either something that I’ll fix on the “way” while making it.

new_shadertest.jpg

cheers

superb so far…

Thanks Sébastien. This is btw a great oportunity to tell you that your work is amazing. Keep it up

cheers

Superb :+1: :+1:

I love your open green… :+1: :+1:
From the quick render test, it looks very very nice… :smiley:

Can’t wait for the final one, please post some more of the progress…
Anyway, maybe can share how you setup the shader for the skin?
Thanks in advance…

Man, I wish I could do something like this :laughing:

The first render looks really good. I’m very interested to see the final rendering.

love your skin shading!
Share your shader/setup? :slight_smile:

btw your “green” piece is one of the best 3D females I’ve seen,
please keep 'em coming!

NightShocker, JuanVal, silentragex, thanks for your comments. Here is shader setup so far, but note that it’s still in progress, cause I need to tweak lighting and skin color.
shadersets.jpg

cheers

nice setup and render what does your diffuse map look like. I really like this and will keep an eye on this thread cant wait for more.

Hi all,

some small wip update:

leg.jpg
cheers

Thanks for sharing the setting… :smiley:
I love how the cloth wrap the foot, very nice.
I’ll make sure keep an eye for this thread :smiley:

awesome work man
keep rooking

Hi everybody, sorry for not posting for quite long. I have finally finished my image, here are some wires before final posting:

[attach=123817]final_viewport.jpg[/attach]
[attach=123818]final_wire.jpg[/attach]

Attachments

final_viewport.jpg

final_wire.jpg

CROW_1200.jpg

I’m not sure I’m proud to tell this, but the final resolution rendering took… cough… 6 weeks…
There were a lot of glossy reflection shaders with high samples just as antialiasing and shadow samples for better quality. The hair was fully responding to GI and raytraced shadows. This was rendered on a seperate machine with dual core 2.4 and 8gb ram which I use for rendering only. But basically I wouldn’t do that again as I would try to find some solution to increase rendering speed, I did that to see if it was worth to keep such high quality and learn in the future how reach it with better speed.

Thanks everyone for support and feedback you gave me during the process, see you soon

here are some closeups:

[attach=124838]1.jpg[/attach]
[attach=124839]2.jpg[/attach]
[attach=124840]3.jpg[/attach]
[attach=124841]4.jpg[/attach]

Cheers!

Attachments

zbc_thumb.jpg

1.jpg

2.jpg

3.jpg

4.jpg

Wow. She is great! SSS looks amazing. I love her legs :slight_smile:

better 6 weeks than 6 years i gess, but suriously, you ****ed up with somthing. No way i schould take that long ;] Or did the oryginal resolution waslike 4000x3000, anyway, you have a higher res version of the whole image, not only parts of it bigger ? ;] But 6 weeks, damn …
Oh yeas, and great work, i like it a lot, i still think the skin shader looks a bit funny, but dont go spending next 6 weeks for another render ;DDDD