Hi everyone,
This is an old work but I want to share my photoshop file
maybe it would be help
Everything done is zbrush
I didn’t find final touches for photoshop file but it doesn’t matter (You can get same results edit levels,colors,etc…)
I used Raf Grassetti’s Gumroad design tutorial.
Inspired by Simon Lee
Photoshop file link,
https://yadi.sk/i/eqE-zXkn3ZKKdN
Practice in my spare time( about 3 hr).Reference: Rafael grassetti’s timelapse.
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Try a new render for this character.
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Head study in free time.Hope you like it…
Speed scultp in free time…
Reference by Vadim Sorici
https://www.instagram.com/p/Bl3YVUslgIk/?taken-by=sorici.vadim
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Beautiful work!
AbbY-Art_ Thank you
Beautiful face and render. Very inspiring portrait, I love it.
nebular_Thank you
practice…
I used my old speed sculpt model.
Timelapse (only human head part)
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****ing awesome!
Ago
Darredond_Thank you =)
Old fan art(new render). Reference by Andy Bergholtz
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He is perfect - as in comic. And rendering awesome
great sculptings! They have a very vivid feel to them!
Could you explain how you set up your SSS shader? It looks really cool with these subtle variations in the SSS
nebular_Thank you =)
Fynn_I have two different setup and than render separately.Also I added some pass _spec,reflection,zdepth,etc…
First setup _6 lights and vray clay material for model __you can find here 3dsmax/vray scene/materials https://gumroad.com/l/GdVz
Second setup _ Just one back light (min_multiplier 200) and standard vray sss2 material _preset (milk_skimmed)
Finally ,I combined on photoshop.
Here is the my photoshop file,I hope that helps you better than my explanations
https://yadi.sk/i/swJI8Gjq3aX7or
Thank you
Digging into your psd - fantastic