ZBrushCentral

My Last Zbrush Works

Hi everyone,
This is an old work but I want to share my photoshop file
maybe it would be help
Everything done is zbrush
I didn’t find final touches for photoshop file but it doesn’t matter (You can get same results edit levels,colors,etc…)
I used Raf Grassetti’s Gumroad design tutorial.
Inspired by Simon Lee
Photoshop file link,
https://yadi.sk/i/eqE-zXkn3ZKKdN

crescent_final.jpgcrescent_photoshop01.jpg

Attachments

crescent_final.jpg

crescent_photoshop01.jpg

Practice in my spare time( about 3 hr).Reference: Rafael grassetti’s timelapse.
best02.jpgthanos_bust.png

Attachments

best02.jpg

little bit edit and new render…
https://www.artstation.com/artwork/lA93O
crescent03.jpg

Try a new render for this character.
01.jpg02.jpg

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02.jpg

Head study in free time.Hope you like it…
head02.jpg

Speed scultp in free time…
Reference by Vadim Sorici
https://www.instagram.com/p/Bl3YVUslgIk/?taken-by=sorici.vadim
01.jpg02.jpg03.jpg04.jpg05.jpg06.jpg

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03.jpg

04.jpg

Beautiful work!

AbbY-Art_ Thank you

Beautiful face and render. Very inspiring portrait, I love it.

nebular_Thank you

practice…
I used my old speed sculpt model.
01.jpg02.jpg03.jpg
Timelapse (only human head part)

[base_head_part1](https://vimeo.com/227433322) from [Niyazi Selimoglu](https://vimeo.com/user1515057) on [Vimeo](https://vimeo.com). [base_head_part2](https://vimeo.com/227433374) from [Niyazi Selimoglu](https://vimeo.com/user1515057) on [Vimeo](https://vimeo.com).

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01.jpg

02.jpg

03.jpg

****ing awesome!

Ago
Darredond_Thank you =)

https://www.artstation.com/artwork/4A5DW
38508525_237937107054660_6798009223188840448_n.jpgfrank_von_stein01.jpg

Attachments

frank_von_stein01.jpg

https://www.artstation.com/artwork/eOOOb
zhang_best3.jpg

Old fan art(new render). Reference by Andy Bergholtz

zb01.jpgzb02.jpgzb03.jpgzb04.jpg

Attachments

zb02.jpg

zb04.jpg

He is perfect - as in comic. And rendering awesome :slight_smile:

great sculptings! They have a very vivid feel to them!
Could you explain how you set up your SSS shader? It looks really cool with these subtle variations in the SSS

nebular_Thank you =)

Fynn_I have two different setup and than render separately.Also I added some pass _spec,reflection,zdepth,etc…
First setup _6 lights and vray clay material for model __you can find here 3dsmax/vray scene/materials https://gumroad.com/l/GdVz
Second setup _ Just one back light (min_multiplier 200) and standard vray sss2 material _preset (milk_skimmed)
Finally ,I combined on photoshop.
Here is the my photoshop file,I hope that helps you better than my explanations :slight_smile:
https://yadi.sk/i/swJI8Gjq3aX7or
Thank you

Digging into your psd - fantastic :wink: