really great model specially the teeth
have a nice time
really great model specially the teeth
have a nice time
what did you use for the scales on his neck ???
plz tell me i just cant get it right !!!
I know this problem ^^, i think you will have enough because your low poly is very clean !
Next time, for more poly, you can add more subtool, for legs and arms for example.
I am beginner so i can do mistake ^^
Your model is great ! the sculp seems to be on the good way !
Cheers.
Hi OlirO! Thanks for the encouraging words. I have not much time nowadays, but I’m going to continue this dino soon.
Thanks. I lost my motivation, because I was not able to work on the details. But seeing your work was a great motivation for me, so I started a new t-rex from scratch, with better topology. I hope, I could finish it.
You might want to stop at around 1 mil polys and use HD geometry to add the details you are talking about.
Thanks for the idea mate. The other solution is for me that a major upgrade on my hardware But at first, some retopo could help maybe…
I find with CG, you can upgrade infinity and still find need of yet more power. I love that Pixologic keeps trying to find solutions for those limitations.
Very nice =)
I love the teeth ! I’m very new to zbrush, and I’m trying to draw some teeth just like that, I noticed in your screen shots there is one with just the gums, then the teeth were added later ?
How did you do the teeth ? =)
Drakaran, you are right, but my old computer still need some power I love the way that Pixologic developing ZBrush. Amazing tool.
RockyM, I made the teeth in 3D Studio Max, as well as my base mesh. So first of all, I made the body of the t-rex, modified it’s major shapes in ZBrush, and at the lovest subdivision level I exported it to the Max. I made the teeth in Max, and imported to ZBrush as subtool. After that, I made the sculpting work on them. I hope, it could help you. If you have any kinda questions, please let me know, but I’m not a great expert at sculpting, still learning.
Hi Bukoba, i remember your name from years ago when u created a ferrari F1 car and posted it on cgtalk it was great and inspired me to do 3d! Your T-rex is coming along great but contrary to recent comments i think your teeth actually need a bit of tweaking. They seem too straight and needle like for an adult T-rex although u may be going for this look. i have just started a T-rex of my own in maya/zbrush and had the same problem. Heres a good reference image i came across…also i think ja popovs T-Rex is always good reference as uv noticed.
[attach=164168]800px-Palais_de_la_Decouverte_Tyrannosaurus_rex_p1050042.jpg[/attach]
Hi Martin! Your name looks familiar for me as well. Happy for remembering me. Thanks for the useful opinion, and a good reference photo. I’m going to completely rebuild my t-rex, because I’m not satisfied with the previous one. But the progress is slow, because I have not much free time (thaks to my 2 years old daughter). When I started to make this one, I used ja popovs work for reference. So, if you are posting your work somewhere, please let me know. I’m curious.
This is looking really well! =]