TOP RAW for me!
And very nice of you to share the model!
That’s a really awesome piece. The details are amazing. Great job.
Many thanks for sharing. Wonderful work. Things like this really help me learn about skin pores, so thanks again.
Very cool!
Thanks for sharing the ZTL, I can’t view it though as I’m still on 4R4 (it’s for 4R5 above).
Great details everywhere, is the lower lip really like that? It seems a bit flat to me, no?
AWESOME WORK… thanks for sharing the ZTL… it was really help ful to know the work flow… thanks a lot…
really a great man…
truubluu - Thanks very much!
darktimax - You’re welcome, glad you enjoyed it!
Santis - Thanks!
cdizzle - No problem! Nothing special with the topology, just started from a default head mesh and worked from there. Thank you!
3mm - Thanks man! I appreciate it!
Rikk The Gaijin - Thank you! No problem!
xsantos - Thanks!
Blaine91555 - Glad to hear it’s helpful, enjoy!
monstermaker - Thank you Rick! Means a lot.
WilsonReyes - Yeah, now that you mention it, probably could have made it a bit fuller! Thanks!
swajith - No problem! Glad it helped.
Thanks again everyone! More coming soon!
LOVE,LOVE,LOVE~cool WORK!
very nice work mate, and very generous to share the model with the community! cheers!
Just amazing Akin. Thank you for being so gracious to share the file with the community. I know a ton of people will learn from the file.
Paul
Amazing, wow!! I love that music.
Congratulations and many thanks for sharing!
Thanks for the feedback everyone - It certainly means a lot to me. And I’m glad you’re finding the model file helpful.
Pixologic has be gracious enough to host a mirror to the ZTL file: HERE
A slight update - my girlfriend took a shot at turning my render into an old Black & White photo version (she’s an amazing professional photographer / retoucher). I really dig how it turned out, so I wanted to share it with you here as well. Thanks for looking!
thats a solid sculpt and great textures too. congrats! really inspired me on a sculpt on working on right now
Great Job! ermahgadz free ZTL file… thanks for the breakdown!
love the sculpt, im trying to create an older guy but having slight trouble with the wrinkles any advice on brushes etc
kind regards
harapuzo - Thanks! Good luck with your sculpt!
carlobarley - No problem! Glad it was helpful.
carly9198 - Thanks! For wrinkles I find myself using the DamStandard and Slash3 brushes with low intensity settings to carve in the wrinkles creases, then tend to use something like the standard brush to pull up the masses between the carved wrinkles. Just lots of patience and reference really. Hope that helps with your project!I’ve got a turntable that’s been rendering which I’ll post up when it’s done. Thanks again for the feedback everyone!
amazing job bud. keep it up
Beautifull model, thanks for the share small_orange_diamond
Amazing job! I wish you talk about render in Maya. In a few words.
Awesome work…Can you give Quick tips for rendering fiber mesh in maya?