ZBrushCentral

Mushmouth Sketchbook

tonight’s quick sketch.
ogre.jpg

progress…

orc_skull.jpg

FINAL_RENDER_JPG.jpg

This is a WIP modeling from my clay maquette…still a long way to go!thanos_head.jpg

Very Cool Work!!!

I got really bored one day…actally was a good exercise. Avacados turn brown pretty quickly.

avo_buddy.jpg

Lightly brush or drizzle with lime juice and use cellophane as second skin. Wrap then store. Awesome little sculpt man!

tasty face:+1:

Had some free time the past 2-3 days and started this. My version of a Tiefling.

Not sure where to take this guy yet…Since the topoly is anim. friendly I might use this guy to try out the blendshapes plug-in.

crit welcome :slight_smile:

tiefling_wip.jpg

Nice start on your sketchbook,:):+1:
will keep an eye on your process mate!
Keep it going and happy sculpting!
Cheers,
Kenny =)

here are some higher quality images…

Very cool sculpt and great concept … i love the symbols on the horns! :lol: cheers, David :smiley:

Cool sculpt! :+1:

Decided to add a torso and keep on sculpting. The symmetry fell flat on the hands so it’s gonna take some time to sculpt them 1 at a time :confused:

good practice I guess. I’m also debating whether or not to have him holding some sort of staff…not sure on a design yet, if any.

staff.jpg

Nice work on the model, really liking it and good that you decided to make a torso on him aswell!
His forms and shapes are looking great, looking forward to the WIP!
Happy sculpting,

  • Kenny :slight_smile:

Getting there…little by little…

I had been messing around with a lot of W.E.D. clay lately. I started sculpting this friendly little pirate as a nice break from creatures, etc…

Since new and improved image planes came out w/ this version of ZB I thought I’d try bringing the sculpt into CG.

I am really surprized how well those planes work with a dynamesh project! very quick!

This is just the rough block in…both the sculpt and the ZB have a lot of work to go…but who knows, might be a pretty cool side by side piece when they are done.

W.E.D Clay

_MG_3239(small).jpg_MG_3242(small).jpg

Zb sketch
pirate_ZB1.jpgpirate_ZB2.jpg

I have been busy chipping away at doing some 3d prints for a snow globe company. Pretty interesting and learned alot about printing. Kinda nice to have some real-world challenges like how your sculpt will look magnified through glass and water.

<iframe src=“http://player.vimeo.com/video/62107105” webkitallowfullscreen="" mozallowfullscreen="" allowfullscreen="" frameborder=“0” height=“272” width=“500”></iframe> Degas “Dancer” Snow Globe model from Daniel Cahill on Vimeo.

degas_smaller.jpg

angel_small.jpg

<iframe src=“http://player.vimeo.com/video/62107106” webkitallowfullscreen="" mozallowfullscreen="" allowfullscreen="" frameborder=“0” height=“281” width=“500”></iframe> Untitled from Daniel Cahill on Vimeo.

Also got some free time to do some sketching and tidy up some old stuffs…

sarge_update2.jpgsarge_update3.jpgsarge_update4.jpg

teifling_front.jpg

Oh! and thank you Nyx702 for the awesome bandoleer IMM brush in the repository! Really comes in handy. :smiley:

Working on some skin texturing and figuring out what to do with this guy…WIP. I added in some scan data into the scene as well.

orc_4.jpgorc_8.jpgorc_5.jpgorc_scene_03.jpgorc_scene_04.jpg