ZBrushCentral

Mumm-ra - The ever living!

Great work Diego!!! Your anatomy is superb, as are the transposed gestures you’re giving this guy :slight_smile:

This one’s definitely heading for top row :+1: :+1: :+1:

Are you intending to polypaint him?

Chris

Fantastic update, keep it up~!

oh that pose so works!Yikes,and brilliant work!

cal

great job!
-especially the hands

nice sculpting

Fantastic, Diego! Keep the good work.
I want to see the straps now! Hehehehe!

Hi,
cool stuff,good modeling,but most of all: Thanks for posting
steps! That´s really interesting and enjoyable.:+1: :+1: :+1:

Hi,

Most impressive work. Nice watching the progress come along.

May I ask? do you use anatomy reference books in your work?

If so, can you recomend atleast on book, or other online reference?

Benevolence.

amazing dude!!!:+1:

great work on the anatomy and concept!!!

Can’t express how much I love this work.
the muscles, the expression of the face, ths wrinkles, the grin. FABTASTIC!

5* from me.

Bimm

grats man… i really appreciate the step by step screens you showed us =)

5 stars. :+1:

Hi again!!

Thanks a lot for your kind words guys!!

Mikeporetti- I don’t know yet if I’ll make some texture. If I do I’m gaing to render in xsi but I’m going to make a render test into zbursh 3.1 anyway…

elfufu- thank you so much miguel… I’m a great fan of your work! It’s a honor hearing that from you.

solomon- unfortunately I didn’t record a zscript :confused: maybe next time…

industripop- The next images are gonna answer your question :slight_smile:

alexleia- Thank you veeeeery much buddy!

superpauloitalo and walfrid- Nice to see you here dudes!

I used transpose again to find the final pose.

http://img.photobucket.com/albums/v227/drawnart_comics/48.jpg

Whitin xsi I’ve done the base to the bandages and the hood.

I used the low poly model to extract the planes:

http://img.photobucket.com/albums/v227/drawnart_comics/49.jpg

http://img.photobucket.com/albums/v227/drawnart_comics/50.jpg

http://img.photobucket.com/albums/v227/drawnart_comics/51.jpg

http://img.photobucket.com/albums/v227/drawnart_comics/52.jpg

http://img.photobucket.com/albums/v227/drawnart_comics/53.jpg

http://img.photobucket.com/albums/v227/drawnart_comics/54.jpg

http://img.photobucket.com/albums/v227/drawnart_comics/55.jpg

http://img.photobucket.com/albums/v227/drawnart_comics/56.jpg

http://img.photobucket.com/albums/v227/drawnart_comics/57.jpg

http://img.photobucket.com/albums/v227/drawnart_comics/58.jpg

http://img.photobucket.com/albums/v227/drawnart_comics/59.jpg

http://img.photobucket.com/albums/v227/drawnart_comics/60.jpg

http://img.photobucket.com/albums/v227/drawnart_comics/61.jpg

http://img.photobucket.com/albums/v227/drawnart_comics/62.jpg

http://img.photobucket.com/albums/v227/drawnart_comics/63.jpg

http://img.photobucket.com/albums/v227/drawnart_comics/64.jpg

http://img.photobucket.com/albums/v227/drawnart_comics/65.jpg

66.jpg

http://img.photobucket.com/albums/v227/drawnart_comics/67.jpg

Hope you like it!!

man, I’m always amazed at how many awesome works (such as this one) get overlooked for the top row. This is brilliant stuff man, keep it up!

diego…no words…i bow to u with knees bent…u rock…man…
u r doin great job…awesome brother…
:sunglasses: :sunglasses: :sunglasses: :sunglasses: :sunglasses: …cool stuff…top row…5 stars :+1: :+1: :+1: :+1: :+1:

Really nice sculpt, I’m really enjoying seeing your model develop.

Did you consider using the mesh extract function in ZBrush for the bandages?

He’s probably using NEX, which is in my opinion more flexible than mesh extract. For example, it’s pretty hard (if not impossible) to get a continuous flow of geometry that has overlaps such as the bandages.

Looking superb man. Been flowing this. awesome stuff.

man, this is soooo bad ass. loving it!! he had a little hendrix thing going on there at first :lol:

Your work is really impressive! I like it very mush! :+1:
And HUGE thanks to you for all this step by step content! :slight_smile:

yes i agreed with you , looks like just textured and rendered works can be in Top Row, Zbrush is more a sculpt software than anything.Zbrush can do great things but sculpt is that Zbrush is better