ZBrushCentral

Multiple zsphere subtool movement problem

In that picture I drew in 2.5D using the dots brush stroke, but I can see this happening with all forms of rotation except the deformation pallet, however that can cause objects to explode as well, just in a slightly different way.
The interesting thing is that (and I’m still testing this) if I avoid too much rotation I don’t seem to have this problem (except in 2.5D where I will have it every time but thats sort of different)
I used the 2.5D image as it is the only way to display what is happening in other forms of movement and rotation especially.
I dont know if this will work for you but take any object that is easy to see what is happening, a person is fine. now use a ruler to control your mouse or pen or what ever you use and use the standard rotate tool on the lower right, start as far as you can to one side and drag horizontally. Normally you would expect to have the object simply spin but it doesn’t, at about 3/4 of a full rotation it suddenly flips randomly usually ending up upside down.
That happens with the transpose tools as well, but in a somewhat different way that is hard to explain and sometimes so random I don’t have a word for what is happening.
I am starting to get the hang of working around this now that I have actually seen it so don’t drive your self crazy trying to replicate something that could very well only be happening to me ok?
You have spent a lot of time looking at these problems and thank you very very much for that.

Off to poke at it more!

Cheers! (And thanks again!)
Mealea

I vaguely remember having a similar problem controlling rotation, but it doesn’t happen anymore. I’m not sure why. Maybe I was moving faster then my computer is set up to handle. I’m working at a less frantic pace these days and I crash alot less often.

As to the time I spend looking into these problems. That sort of “sticking my nose into other peoples business” here on the forum :stuck_out_tongue: helps me learn zbrush since if these things aren’t yet happening to me, they probably will at some point. And I love the challenge of figuring stuff out. Zbrush is a fun puzzle.

Zbrush is a fun and HUGE puzzle and I think your approach to learning is better then most, “learn by teaching” is a good thing In my opinion.
I have noticed that slowing down helps in a lot of cases, like not having things leap off into oblivion when you are moving your point of view but for other things it has no effect. It does help with less crashing, a lot!
Im going to figure all this stuff out and when I do Im betting its going to be funny, like:
“Oh, is that all it was?”
Until then some things look more interesting after they have been twisted by my ineptitude.