Kinda cool, but my first impression was that it came from DAZ.
She need a more dynamic pose. Right now she looks like a little girl that has to pee.
Hey guys!
jmturbo: Thank you pal! I appreciate it!
womball: Thanks mate!
Intervain: Thanks Intervain! I appreciate your comment, I think I’ve fixed the crossed eyes. I’ve updated the main post with the new one.
SolidSnakexxx: Thanks!
chindian:Thank you! I hope I’ve fixed the problem.
Al.Tintop: I’m glad that you think that so it means that my idea was well captured. Thanks!
Derek Frenzo: I’m grateful ^^
Woodys3d: Hey man! Quant de temps, moltes gràcies per passar-te i pel teu comment, m’alegro molt
Mogs: Thank you Mogs!
Great model Selworks!! It would look great as a print;)
yeah - spot on
really great render and a great body…very clean …really nice!
only crtique — in the main render the hair looks a bit dirty …and more important the way she is looking - the eyes are so unnatural and rigidly -somehow without real emotion like a shop window pupates…without soul…
i would say play a little with the movebrush … it would improve this great piece so much…
Beautiful work !
OVERALL? small_orange_diamond
it’s just that the eyes (pupils) are too close separate them apart a lil bit t rid the cross eye illusion.
thats about it.
eveything else is top notch
Very nice model, I hope you will have it printed!
And I’m happy to hear that you are happy with UV Master
Yeah! Amazing work man!!!
Great work
[attach=184330]msmarv1pre1.jpg[/attach]
Attachments
Top Row, all the way!! Love this, very much.
Great piece, IMHO, the ankles and feet should be a bit wider to support the weight, but I could be wrong
Very nice. She looks just as good walking away, as she does coming.
That’s very nice.
Facial expression works great with the rest of the body. (Main image is fine, but the turn around still have the crossed eyes, it seems)
Good work!
I have a VERY nit-picky kind of thing. If the fabric between the breasts is stretched, and not vacuumed -or- sucked onto the skin, why then does the fabric at the belly button get sucked into the “hole” ?
Just a question… my brain hurts at all of the computations that I have been doing, trying to figure the density of fabric and how it might fall or lay. When looking at a wet t-shirt on a person, it does pull in some on some people, but on most, the belly button is just too small to affect the fabric to any significant degree.
Again, just a thought.
-kmkenpo
I’m glad with the response to this project. It’s an honor. Thank you all!
GregStrangis: Thanks pal! Yep I would like it print, I dont know how but I would like to work making figures.
O/MI:Thank you man, I appreciate your point of view
Etcher: Thanks!
Walt-Art: Thanks a lot Walt-Art. I think that I’ve fixed the eyes problem T.T
Totyo:Thanks Totyo. Sure it’s an awesome plugin!
max-tx: Thank You max-tx
Kaosmos: I appreciate it! Thanks!
EricShawn: I hope so! Thank you pal!
d100763:Thanks! Well I exaggerate some anatomy parts to be more stylized and more accurated to the comics.
Webhead: I’m glad that you like it as well. Thanks man!
Beneto: Damn! Poor girl. Thank you for the advice, I think that I fixed that in the turn around ( Updating the main post )
kmkenpo: Wow, Yes a very nit-pichy thing :D. I only can say that I don’t think about it. I started the model withouth the belly button and it was kind of awkward so I think it works better now. Thank you for that!
First time I looked at it I thought I was looking at a really well finished 2d concept, but it was actually a 3d model
I dont have a problem with her eyes, if they are slightly crosseyed I cant even really see it.
Youve actually LOST a little volume with your render, it looks like it was painted a little flat, unbelievably, but since of course its a model its volume is actually all there, maybe its just the colours are comic book style its making me think its a little flat.
Totally amazing render, with a lot of work - you could make a 3d comic book. and boy would it have correct proportion all the time.
How did you make her hair?
Greetings mates.
rouncer: Well my idea was to lose some 3D look, she’s a comic character and I wanted to give to her the look of Adam Hughes or Mark Brooks draws. Thank you for your point of view and support.
womball: Hey womball, well it’s not a big deal but it was the most difficult part of the project and I past a few days only for making it cool. I took an sphere and I begun with the move brush and snakehook to make the shape. Then I used standard and claytubes for sculpting and slash2 and pinch for refining and adding more detail.