ZBrushCentral

Ms. Marvel Comiquette

Kinda cool, but my first impression was that it came from DAZ.
She need a more dynamic pose. Right now she looks like a little girl that has to pee.

Hey guys!

jmturbo:
Thank you pal! I appreciate it!
womball: Thanks mate!
Intervain: Thanks Intervain! I appreciate your comment, I think I’ve fixed the crossed eyes. I’ve updated the main post with the new one.
SolidSnakexxx: Thanks! :smiley:
chindian:Thank you! I hope I’ve fixed the problem.
Al.Tintop: I’m glad that you think that so it means that my idea was well captured. Thanks!
Derek Frenzo: I’m grateful ^^
Woodys3d: Hey man! Quant de temps, moltes gràcies per passar-te i pel teu comment, m’alegro molt :slight_smile:
Mogs: Thank you Mogs!

Great model Selworks!! It would look great as a print;)

yeah - spot on :slight_smile:

really great render and a great body…very clean …really nice! :+1:

only crtique — in the main render the hair looks a bit dirty …and more important the way she is looking - the eyes are so unnatural and rigidly -somehow without real emotion like a shop window pupates…without soul…

i would say play a little with the movebrush … it would improve this great piece so much…

Beautiful work :+1: !

OVERALL? :+1:small_orange_diamond:+1:

it’s just that the eyes (pupils) are too close separate them apart a lil bit t rid the cross eye illusion.
thats about it.

eveything else is top notch :sunglasses:

Very nice model, I hope you will have it printed! :slight_smile:
And I’m happy to hear that you are happy with UV Master :slight_smile:

Yeah! Amazing work man!!!

Great work

[attach=184330]msmarv1pre1.jpg[/attach]

Attachments

msmarv1pre1.jpg

Top Row, all the way!! Love this, very much. :+1:

Great piece, IMHO, the ankles and feet should be a bit wider to support the weight, but I could be wrong

Very nice. She looks just as good walking away, as she does coming. :+1:

That’s very nice.
Facial expression works great with the rest of the body. (Main image is fine, but the turn around still have the crossed eyes, it seems)

Good work!

I have a VERY nit-picky kind of thing. If the fabric between the breasts is stretched, and not vacuumed -or- sucked onto the skin, why then does the fabric at the belly button get sucked into the “hole” ?

Just a question… my brain hurts at all of the computations that I have been doing, trying to figure the density of fabric and how it might fall or lay. When looking at a wet t-shirt on a person, it does pull in some on some people, but on most, the belly button is just too small to affect the fabric to any significant degree.

Again, just a thought.

-kmkenpo

I’m glad with the response to this project. It’s an honor. Thank you all!

GregStrangis: Thanks pal! Yep I would like it print, I dont know how but I would like to work making figures.
O/MI:Thank you man, I appreciate your point of view
Etcher: Thanks!
Walt-Art: Thanks a lot Walt-Art. I think that I’ve fixed the eyes problem T.T
Totyo:Thanks Totyo. Sure it’s an awesome plugin!
max-tx: Thank You max-tx :smiley:
Kaosmos: I appreciate it! Thanks!
EricShawn: I hope so! Thank you pal!
d100763:Thanks! Well I exaggerate some anatomy parts to be more stylized and more accurated to the comics.
Webhead: I’m glad that you like it as well. Thanks man!
Beneto: Damn! Poor girl. Thank you for the advice, I think that I fixed that in the turn around ( Updating the main post )
kmkenpo: Wow, Yes a very nit-pichy thing :D. I only can say that I don’t think about it. I started the model withouth the belly button and it was kind of awkward so I think it works better now. Thank you for that!

First time I looked at it I thought I was looking at a really well finished 2d concept, but it was actually a 3d model :slight_smile:
I dont have a problem with her eyes, if they are slightly crosseyed I cant even really see it.

Youve actually LOST a little volume with your render, it looks like it was painted a little flat, unbelievably, but since of course its a model its volume is actually all there, maybe its just the colours are comic book style its making me think its a little flat.

Totally amazing render, with a lot of work - you could make a 3d comic book. :slight_smile: and boy would it have correct proportion all the time.

How did you make her hair?

Greetings mates.

rouncer: Well my idea was to lose some 3D look, she’s a comic character and I wanted to give to her the look of Adam Hughes or Mark Brooks draws. Thank you for your point of view and support.
womball: Hey womball, well it’s not a big deal but it was the most difficult part of the project and I past a few days only for making it cool. I took an sphere and I begun with the move brush and snakehook to make the shape. Then I used standard and claytubes for sculpting and slash2 and pinch for refining and adding more detail.