ZBrushCentral

Moria Orc

ohohoh!! ammazing work!!!

excelnt model you really capture the orc style!
and nice textures!!!
great

Very nice orc…and the texture really make this piece shine!

Thank you guys~:)

This is texture I used for this modeling.
color, normal, spec
HyunBO_Orc_Tex.jpg

great model and textures!

Hellowpig, I like your textures and your model. And I have some question that how did you make your specular? Could you tell me about that? thanks.

This model is full of details great concept and technique
overall 5 STARS!

Beautfil
keep going on the best

Great job! High quality game model. Z-Brush has really changed the game and great artists are taking good advantage of helping making games faster to create and with much higher quality.

Thank you!

Thanks a lot~:)

Bo_Barbarian_00_thumb.jpg
[attach=193005]Bo_Barbarian_00.jpg[/attach]

This is my recent personal work.
I was inspired a concept sketch and wanted to develop my own version of 3D character model.

Bo_Barbarian_02.jpg

Maya and Zbrush was main tool to create this model.
I rendered it by mental ray in maya.
If I have more time, then I would definitely spend time to sculpting in zbrush that I love.

I hope you like it.

Attachments

Bo_Barbarian_00.jpg

Bo_Barbarian_03.jpg

That’s right. Zbrush is really usefull to easily create diverse creatures and hard surface…
Thanks!
I saw your reel!! That’s awesome!!:+1:

The orc looks like an ex girlfriend of mine. Great work man!

awesome stuff!

I really like the stylization of these two characters - original - the barbarian has an almost “claymation” style to it and I definitely mean that in a positive light - almost like it was sitting on a shelf as a clay figurine - very cool feel to it:). :+1:

nice work , my friend!!

keep it up :+1:
andy

Gr8 Skills! love the modeling and the texturing. the second model looks like he is real and alive.

Zenman/ I can’t wait to see her…she must be cool:) thanks man!
Turchik/ Thanks!!
Hosch/ Thanks man!!
Moonlitmaverick/ Thank you~

Andy~!!!
how have you been, my friend:)
I bet you are making cool shot,huh~
Take care dude.

arabas/ Thank you for saying so.
Usually, I use layers from color map for specular map. I always keep live layers of detail such as paint on face or blood, and brightest part in armor in order to reuse it for specular map later.
I hope it helped:)

If there is any other question, that would be my pleasure to answer it.:slight_smile: