Doodle: learning hull modeling and glow:
Han SoSlo and his Millenium Slug attempt to outrun the S’squorl blockade. This is from the Star Snores movies.
I finally realized my dream of building Spaceship models for the movies. DOH! They don’t use models any more.
I used Kaz’s mechanical hull technique from this thread:
I also used multiple generations of polymeshes multi-markered together. I didn’t do the whole thing, but I ‘could’ have. Then I would have a ‘Millenium Slug’ zTool. I wonder if ZBrush culls polygons when you build up a complex polymesh?
This was FUN. It was just like building a model, but without the mess of the glue, or the expense of constructing your own miniature Ion Drive!!
(I built the Millenium Falcon back in the early 80’s, with hand-crafted and painted blaster burns, and then my brothers shot it to pieces with a BB gun when I went away to college. I got the same model a few years ago, but I haven’t put it together. I just use it for a reference for computer art.)
EDIT: Ha, my monitor at work is so fuzzy that it gives me a completely false sense of how aliased my picture is. I considered working on the aliasing a bit, even though this was a ‘doodle’, and I needed to go vote. But I thought it looked good enough and exported it. I even had it in PhotoShop and could have messed with it a bit there. I blurred the engine exhaust. But now at home, the aliasing on this thing is atrocious. :eek:
Just stand back from your monitor about 5 feet, and it will look good.
And to think we pay extra for video cards that have built in, real-time Anit-Aliasing. Just buy a 6 or 7 year old monitor!
P.S. In what other program would this ‘apparent’ amount of work be considered a ‘doodle’???
<font color="#949494" size=“1”> November 05, 2002 Message edited by: Jaycephus </font>
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<font color="#949494" size=“1”> November 11, 2002 Message edited by: Jaycephus </font>