I see! My fault!
Thank you on the toonshader too.
Very impressive images folks! well done
Waaay Cool Mentat, i feel inspired.
Watch out! Itās āBallerina Girlā Da dada. She as agile as a puma and can punch as hard as a kangeroo with those high kicks. The edges of her dress are tipped with blades so beware of thoses twirls! Next time you are being insulted for doing ballet, donāt call for your teacher, donāt call for your Mummy. No, Call forā¦Ballerina Girl!!!
(Iām not sure the look of it is very cartoony but I did use the Toon material on itā¦with a few changes.)
Agile as a puma⦠Bellerina Girl⦠well well ⦠ā¦
at this time, itās my finished work.
may be, another day Iāll update itā¦
nice use of the eraser tool
Very cool Spawn feel Fouad!
ahhh - thats primo stuff, all of you - and congraz, Fouad - to me it looks like a terrifico Kirby-tribute - he would have loved that eraser-bubble-job you have done, i bet!
- juandel
IDOL-Man update:
OH, yeah, original Idol design is from Pixolatorās Golden Rusted Idol tutorial, for those few who didnāt know it.
āPencilā and āInkā versions included.
[img]http://www2.zbrushcentral.com/zbc_uploads/user_image-1036277919ivv.jpg[/img]
ALL ZBrush, except for the text and the border. JLM
I used AA/Half, and I use Lighting and Materials together, to achieve the effects.
To get a decent shadow, about 150 rays minimum must be used. Some render time is required.
It was easier to just give you the files than to create a detailed tutorial. Obviously, you can learn exactly how to do it by examining the settings on the Lights and Materials.
Files:
PencilInkShaderA_tut.ZMT
PencilInkShaderB_tut.ZMT
PencilInkShaderC_tut.ZMT
PencilAndInkA_tut.ZLI
PencilAndInkB_tut.ZLI
PencilAndInkC_tut.ZLI
PencilAndInkD_tut.ZLI
I canāt remember for sure from my experiments, but I think I used the C and D .ZLI file with the C .ZMT file.
<font color="#949494" size=ā1ā> November 04, 2002 Message edited by: Jaycephus </font>
I almost decided not to enter this challenge, because I was having so much trouble with the toonshader material. I found that you get the best results when you exaggerate the joints and other āmeetingā areas on the body. This is my entry, known as āWhite Lightningā
Edit: I hope nobody minds a second versionā¦after looking at the first, I thought maybe a change in the mask and a utility belt might help the overall image.
<font color="#949494" size=ā1ā> November 02, 2002 Message edited by: Slosh </font>
WOW YOU GUYS!
WOW!
Slosh, his gear Rocks!!
Jay you have to spill your guts on those two images manā¦BEAUTIFUL!
:eek: :eek: :eek:
Thanks a TON for the info Jay!!
<font color="#949494" size=ā1ā> November 04, 2002 Message edited by: Mahlikus The Black </font>
thx guys for comments
hey! Jay you render effect black/white is really great!
I love it!
Slosh! nice work !!
<font color="#949494" size=ā1ā> November 02, 2002 Message edited by: Fouad B. </font>
Jay!
Have I seen Idolman somewhere before? Butā¦how did you get the sketch look in the first picture?!? I assume it was done in Zbrushā¦how???
Wow Jay!!!
How do you make your black and white toon shader?
Can you post your material (please for a little newbieā¦)
Nice work Brianā¦he looks charged and ready.
Jaycephus please share your technique with us. The black outlines look very uniform. Did you do them outside of ZBrush?
that is a great effect Jay (the black and white). I have been thinking about doing someting similar. How did you achieve your great black and white effects?
My first hapless attempt at B&Wā¦
Iām headed back in for another go!
Jay youāve really hit a big one there!
MTB, that looks great to me! any pointers that you care to share?
Is it all materials and lights or is there more to it than that?