ZBrushCentral

mikkamakka's Sketchbook

I second the desire to see some workflow.
The animals are my favorite, specifically the dogs and that branch are fantastic.

I absolutely love your work!!
The way you capture a moment is incredible.
I’m really very interested in finding out your techique for the fur on your bear.

very cool work!!!
Best regards,
Selwy

hahh, those dogs are really impressive, really liked their ears and the other animals’ pose, and yeah, furs and hairs are awesome too :sunglasses: congrats to the hard work :slight_smile:

how big the print is?

Just wow!! I love all your sculpts!

LVXIFER, shmud , TeamFox, meanboythecat , selwy, bzsolt :), davidness - thank you all so much for your kind words :slight_smile:

there is really nothing special about my workflow. I usually make very simple basemeshes in maya, and when i found the main forms using very low subdivisions, it usually requires retopoligizing for example cutting new edge loops around the eyes and mouth to add more
detail to sculpt with (actually now with qremesher it can be easier, but i’m old school for now :)), but i don’t like to work with too detailed meshes. with the characters i sculpt i use symmetry until i find the likeness that works for me, than pose it with transpose tools.
this is true for the animals also. first i try to find the main forms, big blocks of muscle, shoulders, hips and other joints, etc. then pose them, then add the details. actually i played a lot with the poses. i used tons of images, and videos, and of course real life for reference.
the fur sculpting method isn’t too tricky either. i love to use clay build up tool for the big chunks of hair. often rotate the modell to be sure that it works from every angle, and the silhouette works from every angle. when i’m satisfied i begin detailing them with slash 1 -2
and the standard brush with some pointy alpha
bearWorkflow.jpg

as for the rendering, Dan helped me with that, he describes it a bit in dandan’s junkyard - its basicly a setup very similar to Ryan Kinglsien’s
gnomon dvd - photorealistic rendering in maya mental ray. It doesnt have GI, FG, nor hdri, just 2-3 area lights. Its fairly easy to setup, and its a
really good tutorial, so I can just recommend it. after making the scene once I just have to import the decimated obj-s, re-light them a bit, and hit
the render button. :slight_smile: I would gladly share a basic maya file with the setup, but since it’s Ryan Kingslien’s workflow it wouldn’t be very etical.

bzsolt- the print is 20 cm

Attachments

bearWorkflow.jpg

woww beautifull work dude top row!!!

Really great work! Love the horse, and bear! The poor, ill-fated Amy Winehouse never looked so good!
Question: Do you do much retopology from your original base mesh as you add finer detail?

zborn, Webhead -thanks for the kind words!

I don’t do much changes on the topology, only if necessary for example if i want to open the mouth or the eyes need some more detail or the mesh flow is annoying somewhere.
in this case i select 2nd or 3rd subdiv level (delete the lowers) export to maya and add some loops and extrudes, than import back as lowest subdiv. than project the higher subdiv details back.

Great stuff.Really beautifully done all of them.

monstermaker - wow! thank you sir! it means a lot coming from you :slight_smile:

Thanks so much for the breakdown. It’s inspiring me to face this daunting (to me) wolf project!
It’s really beautifully sculpted.

great to see new stuff from you! Really inspiring :slight_smile:

Bogi!when i first saw the thumbnail i just thought it might works of Bogi,the click on it and see the horse,said to myself Damn!look at the forms,the rak touches and then checked back and find out yes i was Right!this is works of Amazing Bogi!long time no see!great to see you posting again!very inspiring:+1:

What can I say… Love them all from pose to the fine details. :+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

Very nice:)

They’re all toprowishly outstanding! :slight_smile:

I haven’t seen that amazing stuff in a long while! Wonderful and inspiring sculpts!

Awesome work !! :+1: :wink:

:+1:small_orange_diamond:+1:small_orange_diamond:+1: