I think I’m most impressed by your use of asymmetry. Every single element appears to be individually sculpted and detailed, rather than simply being mirrored across the model. It greatly adds to the believability of the finished piece and is something that most other artists would have opted to take the easy way out with.
man your works are stellar.love your whole thread.especially this last one.;)
Thanks so much for kind word guys.
Feels great!
I’ve attempt create portrait of my wife.
Started from ZBrush - ZSphere, Textures are done in MARI, Renderer VRay.
I’ll post some WIP images soon,
Thanks for watching : )
woooooooooooooooh





