Hi guys - maybe some fellow 3ds maxers can help me out here.
I have no problem getting my model between max and zb, but i learnt from aurick the other week that if you export your low level model, you can change things such as uv mapping in another program and reimport it, and the new stuff will apply. Pretty cool. I can remap the UVs! Trouble is, can’t get it to work 
Whenever I try to import the obj over my old one, zb says the number of points is different. In fact, even if I import into max and export straight away, it still reports this. aurick says this is because the number of points (or possibly the point order) is different. Points are being merged (or broken up) giving it a different vertex count
Anyone got any good ideas? Can anyone find the right settings in zb and max to successfully export and reimport their low level subdiv?
cheers
Dan