Nice sculpts and renders too
Amazing sculpt … Wonderful character. I can’t wait to see more work! 
Cheers, David
Amazing! I especially liked the Santa render and the EL Chapulin Colorado ones.
It’s hard to see a true hero like this in this tough days!
Nice work 
stunning renders! so funny concept!
small_orange_diamond
small_orange_diamond
cool . i like the santa render 
awesome thread, great work!
This old Troll is my most recent 3D piece, based on a Schell Studio sculpture.
I did for the purpose of studying and I learned a lot. Even now while I’m just watching it from a bird’s view and checking the overall result.
Jordu Schell is a master at what he does and his fantasy and precise work is a definite influence.
This piece is being sculpted on ZBrush and rendered on 3dsmax, with VRay.

Attachments


nice forms dude
keep it up
Great work thanks for showing it.
Great work man, really impressived your renders.
Amazing sculpt and render ! He feels very alive, very real.
Love the Chapulín sculpt and the new one’s looking great as well!
Hello, guys! This is my final version for the Troll Sculpture.
This has been the most difficult and patience demanding sculpture I’ve ever done. It was quite a challenge to find the balance of the wrinkles, the harmony between planes and organics.
I liked the concept of this sculpture since I first got my eyes on it. And while I worked at it I decided to search about these creatures on the net.
I found Trolls come from Northern mythology, they live in caves and despite what we hear today all over the web, they avoid human contact.
This sculpture took me two weeks of my spair time and it was rendered on 3dsmax, with V-Ray and posted on Photoshop. And of course, ZBrush for sculpting and texturing.
I’m gonna post some more angles soon. Hope you guys like it.
For more about Jordu Schell’s work, please visit:






very very good work, how you have exported the model in 3ds max ? Displacement, decimation or ?
Very cool character and great execution
Wow. Very magical. Nice work.
Since this is so good, do you plan on making a full bust shot with props and context ?
Ouran - Thanks for the comment, man! About your question, I don’t intend to take this project further from this. This dude was inspired by a Troll bust sculpture by Jordu Schell. Since from the chest down I lack reference, I’m not growing it into the whole body.
Since the begiging my motivation was to concentrate the more I could on this one area too. In a attempt to achieve the most realistic skin and wrinkles, and this precise result.
LVXIFER - The model was created originally from a sphere, later retopologized with QRemesher and then decimated to 3dsmax. Since this wasn’t enough to retain all the details, and I had to use a Bump Map too.
cherub_rock - Thanks, man! Making a good render is most of all a matter of a patience.
fattkid - I’m so glad that you had this impression. It means my goal was reached.
So here it is, guys. One more angle, front view.



Some ZBrush renders.





