I will post a major update on how to do this technique for everyone using ProjectionMaster and Multimarker. After having Aurick beat me over the head to get it to sink in, the light finally went on and the clouds dispersed. The goal is not only to make the elements more dimensional, but also give The ability to pull the elements apart onto separate 3d objects to allow vfx work in Shake or animation programs. Sort of the reverse camera projection process used today. Here is the early test.
